Jack Colby
First Post
It's the usual situation... nothing is actually broken, but some things work better with certain playstyles. If you don't consider or like these playstyles, some options won't appear very attractive at all.
Ah,AllisterH said:Like in 3.x, named bonuses don't stack. The dwarven weapon training is a FEAT bonus as is the Weapon Focus.
The Grackle said:That might be too powerful though considering how few powers one gets. I think getting rid of the swap feats would be better. Changing a power for a power seems more balanced than changing a power for a power AND a feat.
I've been thinking about Grackle's suggestion too, and it wasn't made just for half elves, but multiclassing in general. And I agree with him... I had been trying to find some way to make the Power Swap feats worthwhile, when in fact eliminating them and just giving their effects to the initial Multiclass feat solves the problem perfectly. Thanks Grackle!Baka no Hentai said:This will, in fact, be a house-ruled addition to half-elves in my campaign. They will simply be required to pay the initial class training feat, and will from then on be able to trade an encounter, daily, and utility power at the appropriate levels without having to spend extra feats to do so.
Note that I am not doing this out of a "half-elves suck" mentality... I simply like giving an addition to all of the races in the PHB. And to me it seems that Half-elves seem to be designated as the premier multi-classers, so I'm just picking up the ball and running with it.![]()
Jack Colby said:It's the usual situation... nothing is actually broken, but some things work better with certain playstyles. If you don't consider or like these playstyles, some options won't appear very attractive at all.
Because (as far as I know) you're limited to just one Epic Destiny and the Archmage might get other stuff to make up for it?GoodKingJayIII said:So... why is the second so much better than the first?