Raven Crowking
First Post
Is the question in the OP aimed at D&D in general, or at this incarnation of D&D? Both have good points, and there is definitely overlap, but they are not always the same good points.
RC
RC
It's a perfect combination between having fun for the sake of having fun and pretending to be someone else. It doesn't try to "tell a story": it's about the adventurers exploring dungeons, about the thrill of the adventure itself rather than telling it. It's a great balance between rules and background. It is generic enough as to allow millions of DMs to come up with their own stuff, yet focused enough to have its own style and provide the tools for the DMs and players to do so. It is not pretentious. It's very subject is absolutely excellent. You can bash monsters, live the "hero's journey" to plunder the depths of the Oerth... no matter how you understand it, it's still going down the dungeon and exploring it.What are some of the things that D&D 'got right?'