the Jester
Legend
It's the novels, imho, that make Dragonlance cool. After a brief dip in the DL gaming pool waaay back in the day, I decided it wasn't for me as a player OR as a dm- it was too constrained, too railroady.
Instead, I used them as a base for my own batch of Dragonarmies, justified by saying that Tiamat (Takhisis in DL) was moving across many planes at once, including both Krynn and my campaign world. I radically changed the whole setup though.
Re: the railroadiness of the modules- are you kidding? IIRC there was one of them were the party was traveling in the wilderness, but if they went the wrong way- i.e. tried to get off the train- they would inevitably run into an impassable army of draconians. Jeez. Heavy handed enough that, even at a fairly early age, I recognized it as problematic. Give me meaningful choices, please.
Yeah, great for books, not so good for dnd- at least, not for my playstyle.
Instead, I used them as a base for my own batch of Dragonarmies, justified by saying that Tiamat (Takhisis in DL) was moving across many planes at once, including both Krynn and my campaign world. I radically changed the whole setup though.
Re: the railroadiness of the modules- are you kidding? IIRC there was one of them were the party was traveling in the wilderness, but if they went the wrong way- i.e. tried to get off the train- they would inevitably run into an impassable army of draconians. Jeez. Heavy handed enough that, even at a fairly early age, I recognized it as problematic. Give me meaningful choices, please.
Yeah, great for books, not so good for dnd- at least, not for my playstyle.