G'day, all!
My players were recently chatting about how D&D 4e seemed more deadly than D&D 3e (I don't think it is), but out of that discussion came what, to me, is the most significant change made in 4e from 3e:
No more wand of cure light wounds
If anything changed the entire tenor of the game, it was the wand of clw. It meant basically unlimited healing, and if you weren't killed outright by a blow you'd be saved and back to full HP after the combat.
Sure, 4e has healing surges and short rests, but they are extremely limited resources. Boy, are they limited!
So, despite all the changes to powers, classes, races, rules and the like, for me the most significant change has been the removal of the wand of cure light wounds.
What's do you find the most significant change or difference between the editions? (Or you can comment on the wand, if you like.
)
Cheers!
My players were recently chatting about how D&D 4e seemed more deadly than D&D 3e (I don't think it is), but out of that discussion came what, to me, is the most significant change made in 4e from 3e:
No more wand of cure light wounds
If anything changed the entire tenor of the game, it was the wand of clw. It meant basically unlimited healing, and if you weren't killed outright by a blow you'd be saved and back to full HP after the combat.
Sure, 4e has healing surges and short rests, but they are extremely limited resources. Boy, are they limited!
So, despite all the changes to powers, classes, races, rules and the like, for me the most significant change has been the removal of the wand of cure light wounds.
What's do you find the most significant change or difference between the editions? (Or you can comment on the wand, if you like.

Cheers!