Phazonfish
B-Rank Agent
If you wanna keep wish in there it's fine by me, it'll be hilarious, but I think we all know Wish is nowhere near the worst spell.
If you want more nominations for the list, I put forth these two (even if I personally wouldn't vote them the worst they are certainly contenders)...
Magic Mouth: Seems like you would get virtually no mileage out of it. Might be worth the time to ritual cast occasionally if it didn't have a costly material component that it consumes. Unfortunately it does (albeit a very inexpensive one, but still more costly than simply leaving a note).
Blur: Strictly worse than invisibility (a spell of the same level) in terms of both availability and effect. The only corner case where Blur EVER helps in a way that invisibility does not is against creatures that have see invisibility but not truesight.
Ignore this, I'm a dummy, Blur's not a contender for worst. Still bad in comparison to Mirror Image though.
Magic Mouth: Seems like you would get virtually no mileage out of it. Might be worth the time to ritual cast occasionally if it didn't have a costly material component that it consumes. Unfortunately it does (albeit a very inexpensive one, but still more costly than simply leaving a note).
RE: Magic Mouth, it has interesting potential which I haven't ever seen tapped. "The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object," and the enchantment is permanent. It also stacks. So, think of Magic Mouth as a way to create a low-grade AI or expert system.
One example usage: create a tactical spy sensor. Instead of just blinding chasing a kobold into a cave, you toss in the Magic Mouth object, and a second later you hear it say, "There are five... kobolds... in here... There is also one... dragon... in here. There is one... unknown... large creature in here." It would take several castings of Magic Mouth to enchant the object with enough logic to say all the possible things it needs to say, but it's totally doable because the triggering circumstances can be as detailed as you like.
Similarly, you could use Magic Mouths as phantom sentries to keep watch at night. You don't even really care WHAT they say, you just care that you can customize the conditions that make them say it. Laying out a dozen or so Magic Mouth sentries will only take a minute or so, and you can have them enchanted to also Marco-Polo their location for easy pickup afterwards. That Stealth +27 Shadow Monk still isn't inaudible (he's just very hard to hear and maybe hard to see), so he's going to set off a shrieking chorus of alerts when he approaches your camp.
You can combine these ideas and put a tactical spy sensor on a zombie or skeleton which you send ahead of you into the dungeon as your point guard.
Combining Magical Effects
The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don’t combine, however. Instead, the most potent effect—such as the highest bonus—from those castings applies while their durations overlap.
For example, if two clerics cast bless on the same target, that character gains the spell’s benefit only once; he or she doesn’t get to roll two bonus dice.