Gamer McSmartypants
First Post
...
Last edited:
Old D&D editions work in one of three scenarios:
* An experienced DM who can hold it all together despite all the little nooks and crannies
* Everyone is just in for some lighthearted fun
* You're in it for the nostalgia
If you're looking for something that is accessible, quick to learn, fast to play, internally consistent, balanced and flexible to accomodate a broad range of styles... Not so much
First, I apologize for this completely off-topic comment. However, have you ever heard of a website called Kedanya? 'Cause back in the day, there was someone there who had a similar handle and was from Germany. So I just thought I'd check.
Anyways, carry on with the topic at hand.
Oh. Saving throws. How did I miss those?Hit points, saving throws, and armor class are all D&Disms.
Fireball, Lightning Bolt, and Magic Missile.
So what does everyone else think is a necessary D&Dism?