Sacrosanct
Legend
Probably 5-8 or 9. Highest was 14.
It is great at every level. Iknow a lot of people complain about higher levels, but that really is a matter of people not understanding the differences between a high level game and a low level game. A lot of the challenges players face at low levels become trivial when a spell can do all your legwork - but that is a feature, not a bug. It allows players to feel like powerful heroes. It just requires a different mentality when building the adventures to let players have these successes and offer different types of challenges at the higher tiers.
Heh. That's why I enjoy it! I just grab monsters out of Mordenkainen's, and then I throw a few more in just for fun.This right here is why I don't like running high level D&D. They are nearly unstoppable, and the work I have to put into the game behind the scenes to create a challenge, well, I quit enjoying the game and it becomes tedious homework.
Heh. That's why I enjoy it! I just grab monsters out of Mordenkainen's, and then I throw a few more in just for fun.
At low levels, I actually have to worry about the encounter math. At high levels, I just don't care.