... You are saying the generalist bard caster shouldn't have access to the iconic bard spells that help fulfill the base class fantasy. Right then. What's next, no healing spells on the life cleric? They can just use channel divinity instead.Lore is more generalist caster bard than specialized niche caster. It also has two sets of magical secrets to draw upon if they want the arcane spells not under divination enchantment illusion or transmutation enough to eat some opportunity cost on them.
Bah. Magical Secrets are pointless as a balancing feature. Only like, what was it, 5 or so percent of games make it past level 10? This is like, end of the game, if you're lucky, so you've pretty much settled your party fighting style and tactics and gotten all your feats and magic items. And you'll never make it to the second Magic Secrets unless your DM is specifically running the rare starting at high level game. This does jack and @#$% for actual levels the vast majority of people play at.
So, you care more about a different class entirely, ones we haven't even seen, than the bard being able to fulfill its class fantasy at playable levels. That's the impression I'm getting here.I think that bard also has too much of its power budget sunk into the combo of magical secrets & inspiration to really justify all of those spells in the base class without using either of those. The mage group can't exactly excel as mages if the full weight of their own spell list is too easily wielded by expert classes who themselves are carrying a bunch of expert class features on top of that weight either.
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