WizarDru
Adventurer
I changed it about two weeks back. I mean....Everybody Loves Magical Trevor. 

Li Shenron said:I don't know, but this trend also makes me wonder if in future editions we are going to see major changes to metamagic (if it's still going to exist, of course). I seriously think that in an eventual 4e metamagic will always be done on the fly.
MerricB said:The trend is towards making metamagic more usable.
I'd say that, by 4E, some of these options will be rolled into the core. It's just more interesting if a 3rd level wizard can Empower or Maximise one spell/day. Consider how much play takes place between 1st and 10th level (especially in the RPGA Living campaigns), and then how useful Metamagic is at those levels.
You answered my question in your next two paragraphs.Li Shenron said:I would like to know more about your opinion... Why do think they are overrated?
That's why. And generally, I think spellcasters can do more than enough damage without bothering with metamagic feats. Not that I would stop a player from taking one or more, mind you.I sometimes think that metamagic feats are quite "costly" because compared to other feats they may be effectively used more rarely. This at least applies to the "safety metamagic" such as Still Spell and Silent Spell.
Another thing is that you can say you pay twice for them, once when spending the feat and again when using it, since you need to increase the spell level.
Buttercup said:And generally, I think spellcasters can do more than enough damage without bothering with metamagic feats.
Elder-Basilisk said:So, he could prepare a spell both silent and empowered with two rods and then cast it (Preparing spells doesn't require a free hand as far as I can tell) silent and empowered.
Mac Callum said:I have a question ... has any supplement come up with an item that allows Sorcerors to cast spells they haven't learned? I'm imagining an Amulet of Sorcerous Fireball or some such that allows a Sorceror to use their own spell slots. Anything like this?
Hypersmurf said:"A caster may only use one metamagic rod on any given spell, but it is permissible to combine a rod with metamagic feats possessed by the rod’s wielder."
-Hyp.