D&D 5E Which Classic Settings do you think WotC will publish?

Which (up to) Four Settings Do You Think WotC Will Publish (in 2021-24)?

  • Blackmoor

    Votes: 3 2.1%
  • Greyhawk

    Votes: 35 24.3%
  • Dragonlance

    Votes: 88 61.1%
  • Forgotten Realms - Faerun only

    Votes: 48 33.3%
  • Forgotten Realms - Other (beyond Faerun)

    Votes: 13 9.0%
  • Mystara (with or without Hollow World)

    Votes: 10 6.9%
  • Dark Sun

    Votes: 87 60.4%
  • Spelljammer

    Votes: 36 25.0%
  • Planescape

    Votes: 46 31.9%
  • Planescape/Spelljammer Hybrid (in some form or fashion)

    Votes: 58 40.3%
  • Birthright

    Votes: 5 3.5%
  • Council of Wyrms

    Votes: 5 3.5%
  • Jakandor

    Votes: 0 0.0%
  • Ghostlight

    Votes: 0 0.0%
  • Nentir Vale/Nerath ("Points of Light")

    Votes: 13 9.0%
  • Kara-Tur (as separate from FR)

    Votes: 4 2.8%
  • Other/None/I'm Being Difficult

    Votes: 7 4.9%

Urriak Uruk

Gaming is fun, and fun is for everyone
I could see them expanding Exandria, though, although I wonder if Mearls would just do that in his own publishing company. I don't know how the rights work.

I assume you mean Mercer. I don't see why they would do another Exandria book until Campaign 3, and even then a couple years into it. Maybe WotC would like to release an updated version of Tal'Dorei (in partnership with Mercer) when the Amazon animated show is released.
 

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Snarf Zagyg

Notorious Liquefactionist
Supporter
I don't think they will do a "Planejammer," given enough time a weird gonzo space fantasy genre booster ala HeMan and other 80's kids cartoon set in Wild Space does make sense.

776.gif

I am SO there!
 

Parmandur

Book-Friend, he/him
"Need," sure. But that could apply to any number of producs. My question is, why wouldn't they? Especially if every story is set in a region and the bulk of players are new to D&D with 5E. Why not publish a product that ties it all together?
They already have a book that ties all the 5E Adventure locations together, and it is a big seller. I'm not saying you need to like SCAG, but it serves the role of a FR Setting book as far as WotC is concerned. Why would they confuse the matter if they already have a book that is selling? SCAG has been in print for nearly six years: that's longer than any other WorC Edition of the game, let alone a specific book, and it still sells. And any book would have to compete with FR Wikia.
 


Quickleaf

Legend
Winninger has stated that in 2021-22 there would be three classic settings. Raveloft will be out next week, so that leaves another two in the next year and a half (unless they change plans).

I am not up on all the current news, so I might be incorrect, but I remember late last year (Sept 2020) that Ray Winninger said "...there are three of the old settings that we're working on right now that you'll be seeing in the next year or two, including some that the fans have been asking for a very long time."

Has it been confirmed anywhere that the form those "settings" will take be a published setting book? Might they take the form of Dragonlance novels, or a new Mystara-based side-scrolling video game, or some other media?

Or is that just part of the speculating fun everyone is having?
 

Weiley31

Legend
I am not up on all the current news, so I might be incorrect, but I remember late last year (Sept 2020) that Ray Winninger said "...there are three of the old settings that we're working on right now that you'll be seeing in the next year or two, including some that the fans have been asking for a very long time."

Has it been confirmed anywhere that the form those "settings" will take be a published setting book? Might they take the form of Dragonlance novels, or a new Mystara-based side-scrolling video game, or some other media?

Or is that just part of the speculating fun everyone is having?
I mean we're getting a new Dragonlance Novel this year and I'll be surprised if we don't get a Dragonlance setting book this year or next year.
 

"Need," sure. But that could apply to any number of producs. My question is, why wouldn't they? Especially if every story is set in a region and the bulk of players are new to D&D with 5E. Why not publish a product that ties it all together?

latest
latest
"Need," sure. But that could apply to any number of producs. My question is, why wouldn't they? Especially if every story is set in a region and the bulk of players are new to D&D with 5E. Why not publish a product that ties it all together?

We do need a Forgotten Realms Campaign Book, because outside of the Swordcoast, nothing is properly supported and waiting to do each region in turn at the current rate of once outside of the Swordcoast every 5 years are so will have us all dust and bones before they are done.

No your right now is the time to do it, two AAA games this year set in FR, MtG AFR set, the FR movie is being shot, the moment is swimming in synergies. FR's fan base is going to get bigger and now is the time to strike.

So one of this years next three major releases or one early next year will be FR Setting Book. They even straight up say its their most popular setting book so not doing it is literally leaving money on the table and Hasbro is not going to let that continue forever.

And I know someone will say we are getting a Draconomicon, while Forgetting that the original Draconomicon was a straight up Forgotten Realms book filled with FR Lore.
latest
 

My point is: they don't have to draw the line. They can just ignore that direction entirely and focus more on new stuff.

Some settings won't be hurt by this (Greyhawk, FR), other are dead in the water because of it (Kara-Tur), but anything on the edge? Not worth the effort - bad ROI.

If it's two settings (new or old) per year, I'd only question Greyhawk or Dragonlance making the cut, but it's possible. If Greyhawk doesn't happen in 2024, it sure ain't happening. And it won't be classic Planescape, just a book of planar settings including Sigil (and probably/hopefully spelljammers.)

By this logic Ravenloft will never have been touched.
 

Saracenus

Always In School Gamer
As for Greyhawk, I'm really not seeing it. I've been playing D&D since 1989. During that time there's been what, one crummy GH gazeteer for 3E, despite 3E being explicitly GH-as-default?
There was also the Living Greyhawk Gazetteer (LGG) besides the very thin Greyhawk Gazetteer they published at launch in 2000. That book has been the post-Greyhawk Wars bible for many folks.

You are also forgetting the support for 3 Paizo-Hawk adventure paths in Dungeon and Dragon Magazines. That was:
  • Shackled City
  • Age of Worms
  • Savage Tide
Also there were a couple of stand alone Greyhawk adventures (Mad Gods Key, The Mud Sorcerer's Tomb, etc.). And then there was Rob Kuntz publishing updated and new levels of Castle Maure (set in the Duchy of Urnst) which is based upon his work on the 1e adventure Mordenkainen's Fantastic Adventure he authored.

In addition there were 6 stand alone issues of the Living Greyhawk Journal and then the continued publication of LGJ in both Dragon and Dungeon magazines until the end of the Living campaign in 2008.

There also was the hardback Expedition to the Ruins of Greyhawk published by WotC.

All in all, 2000 to 2008 was highwater mark for officially published Greyhawk and way more content was out there than you remember.

Looking it up I see there technically some adventures for GH and "City of GH" module released in 1989, then a couple of failed attempts to make GH happen in the early '90s (involving adventures again), before it got totally cancelled in 1994. Then WotC tried to make GH happen again in late 2E in 1998, with small player's guide and "The adventure begins", a small setting-guide which hilariously I've never even heard of seen before (so it clearly wasn't making it to the various FLGSes I visited at the time).

The Silver Age of Geyhawk (WotC) was during that brief 2e window before 3e was born. Holy crap you left off a lot of stuff.

--1998--
  • Return of the Eight (Adventure)
  • Greyhawk Player's Guide
  • The Adventure Begins (Campaign Setting)
  • Lost Tombs trilogy of modules:
    • The Star Cairns
    • Crypt of Lyzandred the Mad
    • The Doomgrinder
--1999--
  • Return to the Tomb of Horrors
  • Return to the Keep on the Borderlands (The original B2 was basic D&D, but the update was set in Greyhawk)
  • Return to White Plume Mountain
  • Against the Giants: The Liberation of Geoff
  • Slavers (Adventure and Sourcebook)
  • Return to the Temple of Elemental Evil
  • The Scarlet Brotherhood (Sourcebook)
  • TSR Jam (it contained an adventure)
I don't have a list of Dungeon adventure's from the time.

Without this work, Living Greyhawk in 3e would not have been.

Then 3E had Living GH, via RPGA, but that seems to have reached a fairly tiny (if extremely dedicated) audience estimated by RPGA at 10k people (players and DMs), and despite all the work and literally hundreds of adventures, it's all considered non-canon by WotC. Since then we've had nothing but a couple of adventures where it's the default setting.

This was not a whim of WotC. The complicated Gordian Knot of legal ownership of various Living Greyhawk (LG) Published works prevented WotC from using this campaign as official Greyhawk. LG was still a massively important entry point for the second wave of Greyhawk fans.

So I'm mystified as to who they'd be aiming at with a GH revival. I mean, I could see it happening - we've three basically-irrational attempts to resurrect GH, in the early 1990s, in 1998, and in 2000. None of those made any sense, none of them were successful, but it didn't stop people from trying repeatedly. Could that happen again? Even in the much-more-rational WotC of 2021 and onwards? I think it could. Ray Winninger worked at TSR in the 1980s, he's certainly old enough that he could have some serious nostalgia for GH (though judging from his own RPG output, I'd be slightly surprised if he did). It's particularly odd as an idea because the sort of people I could see it appealing to are extremely well-catered to by pretty high-quality and prolific RPGs like DCC and other OSR stuff. I mean, the FR has been steadily popular for 30-odd years at this point, and they've felt no reason to go beyond SCAG and various adventures, so it's particularly hard to see why they'd go "Hey this setting was popular like 35 years ago, let's make it happen again!". I could see a "maximum nostalgia" product for D&D's 50th I guess. They certainly did nostalgia stuff with GH adventures for the 25th (which was also WotC). But looking at the irrational attempts to make it happen, you never know...
  • First off, there are at least 3 major fans of Greyhawk on the D&D 5e product team... Mike Mearls, Christopher Perkins, and Chris Lindsey.
  • There are a ton of folks in the Greyhawk fan community that are producing original Greyhawk content.
  • Greyhawk Online (home to the Greyhawk Wiki) and even the old-lady herself, Canonfire.org has seen a huge increase in activity.
  • The Oerth Journal has been resurrected and has been publishing quarterly for over 2 years.
  • There are several Discord groups are dedicated to the subject.
  • Countless blogs.
  • Facebook, well, as someone who runs one of the medium sized (about 3000 members) Greyhawk Facebook group (and there are a lot of Greyhawk groups out there), I have to say there has been a steady increase in interest over the past 3 years in the setting.
  • More importantly has been the multiple streaming Greyhawk campaigns that has brought the setting to a whole new audience. There is a dedicated Legends & Lore show that runs weekly. I can say that WotC has noticed streaming activity more than anything.
I do want to say, there were some Greyhawk stuff done even in 4th edition. Mostly in Organized Play at the tail end of the RPGA (which morphed into D&D Encounters during 4e) and by 5th edition became Adventures League.

Do I think Greyhawk will be a setting in the next 3 to 4 years, yes. Do I think it will be the next one, no.
 

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