D&D General Which edition of D&D are you currently interested in?

Which edition of D&D are you currently interested in?



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teitan

Legend
Interesting, but 2e is so much closer to 1e than PF?

What is so much better in 1e than in 2e? I am that curious because I started with 2e, but when picking up 1e stuff occasionally at the game store back then, I never saw much difference, except the level limits and attribute limits.

there are major differences that are minor in effect. There was a lot of streamlining and simplifying to what had become table standard after 11 years of Dragon Mag, Oriental Adventures and the Survival Guides. The thief skills became customizable, clerics were still there but largely replaced with Priests who all had different flavors based on the deity they served. Specialist wizards became a thing. Initiative was simplified and THAC0 was officially adopted and the to hit tables were standardized. Non-weapon proficiencies were adopted as an optional skill system that turned out to be not so optional kinda like the Priest classes. The Ranger was heavily altered, some think to be like Driz’zt but he wasn’t really the huge deal he became until after 2e came out.

monsters were amped Up, especially dragons as the Forgotten Realms optional rules from the OGB were adopted for dragons in general to beef them up.

Essentially 2e was a very customizable toolkit when you took all the options into account whereas 1e had a very enforced world view in class By design 2e was an attempt to turn AD&D into a generic fantasy game that could emulate your favorite fantasy novels better than 1e could. 1e defines AD&D style fantasy while 2e sputters and whines as a generic fantasy game that does AD&D style adventuring very well and allows a broader range of characters with kits and Non Weapon Proficiencies. In just the core, without using optional rules in those three books, it’s not all that different aside from minor tweaks to classes and the changes to thieves, Rangers & druids and the revised combat system.

the flaw of 2e is the optional not optional rules like Psionics being Monster features in the Monstrous Compendium/Manual.
 

teitan

Legend
Damn. I was hoping for a long time maximum of less than 7 years.

Also im not sure how much more gas is in the 5e tank.

quite a bit. They have a very slow release schedule for a reason and the system is probably the most solid system D&D has had. If they do a 6e it could be another 7-8 years. I could see them doing a special edition in a couple years or as an anniversary release adding popular subclasses, maybe a few races and tweaks to existing classes like the ranger. A backwards compatible revision more akin to 2e revised than 3.5 where a lot of little changes led to major differences in the way the game played.
 


atanakar

Hero
Damn. I was hoping for a long time maximum of less than 7 years.
Also im not sure how much more gas is in the 5e tank.

According to WoTC numbers, 2019 is the sixth consecutive year of growth for the game. I don't see 5e going away soon.

The PHB, DMG, MM and Sword Coast were «corrected» in 2017 when they were reprinted. Xanathar contains additional details for some parts of the rules and revisits a few others - like downtime and traps. And you can add to that the release of a more robust starter set in 2019 - Essentials Kit.
 


MoonSong

Rules-lawyering drama queen but not a munchkin
To play 3.5 again. It would need a clean with skills, bounded accuracy and a removal of wands of clw and buying magic items.
I like the skill granularity so I'm likely to keep it. (But of course some merging of skills is needed, just not to the point of having an uber skill like perception). On wands as a whole, definitely I'm changing them, either by reducing the number of charges to a smaller amount, or by putting a clear limit on them (they don't give you slots, only access to a spell) or combining both ideas (the wand holds a single charge, and while charged it gives you access to the spell that you need to power in some way. You can cast using the charge, but the wand loses all magic upon its consumption)
As for buying magic items, I think that is table dependent. Though I've seen some posters here miss the ability to craft them and I think it is part of the experience.
 

Zardnaar

Legend
I like the skill granularity so I'm likely to keep it. (But of course some merging of skills is needed, just not to the point of having an uber skill like perception). On wands as a whole, definitely I'm changing them, either by reducing the number of charges to a smaller amount, or by putting a clear limit on them (they don't give you slots, only access to a spell) or combining both ideas (the wand holds a single charge, and while charged it gives you access to the spell that you need to power in some way. You can cast using the charge, but the wand loses all magic upon its consumption)
As for buying magic items, I think that is table dependent. Though I've seen some posters here miss the ability to craft them and I think it is part of the experience.

I would have crafting rules but not AE&D not take a feat and spam cheap wands.
 



Eyes of Nine

Everything's Fine
I am only interested in playing/running D&D 5e; but I really like the settings and modules from across the past editions that haven't been re-done in 5e.
 


ccs

41st lv DM
Interesting, but 2e is so much closer to 1e than PF?

So?

What is so much better in 1e than in 2e? I am that curious because I started with 2e, but when picking up 1e stuff occasionally at the game store back then, I never saw much difference, except the level limits and attribute limits.

I guess you could look at 2e as an improvement over 1e. But then I never claimed 1e was better. Just that I prefer it over the rest.

  • The 1e DMG has a random Harlot table in it. (As well as for just about anything else you might need a chart for....)
  • Demons are demons, devils are devils. Not the 2e pandering to stupid people.
  • I like the art in my 1e PHB, DMG, MM, MMII, FF, & Deities & Demigods.
The good stuff, the bad, the odd, & the little cartoons. D&D is a bit of everything. It's lots of stuff & styles. The mixed bag of art shows that. That's been lost 2e+.
  • My 1e books are well made. They're tough. Well, except for UA... They're a bit battered, but they're still in one piece. UA not withstanding, I have NEVER replaced a 1e book due to wear & tear/damage. The only reason I own multiple PHB is to share at the table.
  • I like reading my 1e stuff. Did then, still do. My 2e? Not so much. Never did really. This is really important when it comes time to run/play a game..... (although as 4e proved it could be worse) So even though 2e is much closer to 1e than PF? When I go old school I'm pulling the books I like to read.
  • My 1e MM, MMII, & FF? Those are actual books. vs the craptastic 2e binder pages. Even when they relented & made the 2e Monster Compendium book? You STILL had to have a binder for stuff that didn't make the cut.
  • I dislike the 2e Complete Class/Race/Misc series. I despise the Options books.
  • I like the kind of rough kind of disorganized feel of 1e.
  • I like that Gygax just wrote assuming you knew what the hell he was talking about in the DMG etc. As a kid I looked up quite a bit of stuff & asked some really odd questions. That's missing in future editions.
  • And yes, I like the stat/class/lv limits, the different sub-systems for everything, & all those weird little rules tucked into the nooks & crannies of 1e.
 

B/X is my favorite. I'm running one currently and thinking of spinning up an online West Marches style hex crawl soon.

I've been playing and running 5E since before the PHB was even released. My first campaign was a conversion from B/X to 5E using the Basic Rules PDF.

If I had the chance to do it over, I would only ever use the Basic Rules and leave out the PHB classes.
 


ccs

41st lv DM
This is new for me, I have never heard anyone say they dislike the Complete Fighters Handbook.
Why the dislike?

And you still haven't. I said I disliked the series.
Largely the Complete series was just adding more stuff & working to fill pages. Not all of the books are as bad/good as the others & I was talking about them as a whole.
It's also been about 20 years since I last opened any of the Complete class/race books, so you won't be getting much in depth discussion on them from me.
 

Sadras

Legend
And you still haven't. I said I disliked the series.
Largely the Complete series was just adding more stuff & working to fill pages. Not all of the books are as bad/good as the others & I was talking about them as a whole.
It's also been about 20 years since I last opened any of the Complete class/race books, so you won't be getting much in depth discussion on them from me.

Fair enough.
 


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