I am now thinking of buying a spare keyboard and mouse and trying out using Roll20 on the xbox.I wonder if anyone has made a Roll20 or Foundry plug in to work with a controller.
I am now thinking of buying a spare keyboard and mouse and trying out using Roll20 on the xbox.I wonder if anyone has made a Roll20 or Foundry plug in to work with a controller.
Curious why you think you would not choose it now?I use Fantasy Grounds almost exclusively, but at this point it is mostly because I have so much money invested in it. I don't think I would choose it now, were I not already highly invested.
It is too expensive and what I want now is a robust free drawing tool to whiteboard during a game. Ie I want as close to the table experience as possible.Curious why you think you would not choose it now?
Zoom got whiteboard mode.It is too expensive and what I want now is a robust free drawing tool to whiteboard during a game. Ie I want as close to the table experience as possible.
Yeah, that is what I have started using with rules light games.Zoom got whiteboard mode.
Miro maybe or Google drawYeah, that is what I have started using with rules light games.
At work ive been in a group for several years now. When covid hit, we went to Zoom. I have a powerpoint that I use as a journal and excel sheet for combat tracking (theater of mind). This is for Traveller. Works juts fine. I am also using Foundry to run a Traveller game and its a bit cooler with custom maps and music.Surprised at the Foundry love here.
I use Roll20 and now I'm probably stuck because I have sunk a couple hundo into D&D books there.
Also, the thought of the learning curve for FG or Foundry or even ObR daunts me (is daunt a transitive verb even?).
I was in a game where the GM just used Zoom and powerpoint or Google slides (I forgot to ask him which) with his maps and images of his NPCs. It was not map heavy, so he'd just use the drawing tools in Zooom to draw a map on the screen. It worked well for that game - not sure how it would work for a more tactical game like the way my players like me to run 5e. Especially when I'm using 5e published adventures.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.