White Mountain OOC Thread

Deuce Traveler

Adventurer
Right when I saw that flame coming out of that cave I thought, Dragon... I was ready to charge right in and start hacking, but I think even Lars would be wary of taking on one of those.
 

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Gray Shade

First Post
Well, it is a pretty young dragon, and as you can see it's pretty banged up already, so I wouldn't count you guys out right off, but well, I shouldn't say too much.

I will say this, though: Hey Fenris: what does "give wereguild" mean? Your ability to speak in character is beyond my vocabulary. :uhoh:
 

Fenris

Adventurer
Wereguild is bloodmoney so to speak. Usually, in Nordic cultures, a yearly "Theng" was hel which was a conclave of cheiftans and jarls. This was a legal assembly and they heard complaints. If a person was found to have caused the death of another the owed their family wereguild. This was a monetary amount based upon the persons social status, age, importance etc. So it is a payment for wrong doing so to speak, which can be in money or cattle or what have you.
 
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Fenris

Adventurer
Haakon
[sblock]
Haakon Sigurdsson

Sigurd Olafsson is the local woodcarver and storyteller, he carves the runic poles for the longhouses, the ship's prows and is widely regarded as the best story teller on this side of the mountain. His son, Haakon has inherited his father's passion for stories, legends and epics and collects them like treasure, especially those about shieldbiters. Like most local boys, Haakon learn to use a sword to fight off the orcs and Shade Trolls, though his father doesn't like it, Haakon seems intents on being more than a woodcarver and seeks to be just like the skald-warriors of the old days.

Haakon, is a young man only 19 years of age, with his first winters beard coming in. His long reddish-blond hair is braided and falls over broad shoulders. He wears the simple clothing of the people of Hazel, but has aquired a few heirlooms from some of his father's more celebrated commisions.

Haakon Sigurdsson
Human Male
Expert 2/Barbarian 1/Savage Bard 2
XP: 1,000
Chaotic Good

Str 14 (+2) [6 pts]
Dex 14 (+2) [6 pts]
Con 12 (+1) [4 pts]
Int 14 (+2) [6 pts]
Wis 12 (+1) [4 pts]
Cha 14 (+2) [6 pts]

Size: Medium (6'3", 175 lbs)
HP: 33
BAB: +3
Init: +2
Move: 40'

AC: 17 (10 +5 armor + 2 dex )

Fortitude: +6
Reflex: +2
Will: +7

Attacks:
Greatsword (+6 attack, 2d6+3 dmg, 19-20/x2)
Composite longbow (+6 attack, 1d8+2 dmg, 20/x3)

Feats:
Tracking (1st level)
Power Attack (Racial Bonus)
To come

Skills (bonus/ranks):
Bluff (+8/6)*
Craft (woodcarving) (+4/3)
Diplomacy (+14/6 + Synergies!)*
Gather Information (+9/5 + Synergy)*
Intimidate (+6/2 + Synergy)
Knowledge (History) (+8/6)*
Knowledge (Local) (+7/5)
Knowledge (Nature) (+9/5 + Synergy)*
Knowledge (Nobility) (+7/5)*
Knowledge (Religion) (+7/5)*
Listen (+5/4)
Perform (+9/7)*
Ride (+5/3)
Sense Motive (+7/6)*
Survival (+10/7 + Above ground Synergy)*

*Expert class skills

Languages Known:
Common
Dwarven
Giant
Orkish

Class Features:
Fast Movement
Rage 1/day (6 rounds)
Illiterate
Bardic Music
Bardic Knowledge
Countersong
Fascinate
Inspire Courage +1
Simple Weapon Proficiency
Martial Weapon Proficiency
Light Armor Proficiency
Medium Armor Proficiency
Shield Proficiency

Spells Per day
0 lvl 3
1st lvl 1
Spells known:
0 lvl know direction, resistance, summon instrument, mending, detect magic
1st lvl grease, hideous laughter

Equipment:
Masterwork Greatsword {350gp / 8 lb}
+1 Chain shirt {1,250gp / 25 lb}
MW Comp Mighty (+2) long bow {600 gp / 3 lb}
Quiver with 20 arrows {2 gp / 3 lb}
Masterwork Horn {100 gp / 3 lb}
Carving chisels {5 gp / 5 lb}
Explorer's outfit {10gp / 0 lb worn}
Woolen cloak {1gp / 1 lb}
Backpack {2gp / 2 lb}
6 sp 4 cp

Weight carried: 55 lb

Encumbrance:
Light: 0 – 58 Medium: 59 – 116 Heavy: 117 – 175 Lift: to 350 Drag: to 875

[/sblock]
 
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Bloodweaver1

First Post
Mist, Valkyrie Knight of the Woden Order and her War Hourse, Thunder

-Blood

[sblock]
She just finished her squire training (2 levels of fighter) and has past the trail to becoming a Valkyrie Knight of the Woden Order (1 level paladin). Her Order hears the cry for help from the struggling town mayor and sends her to answer the call. She is eager to prove her worth not only to herself but to Woden as well.

She stands about 5’8”, and weighs about 130 lbs. She has long black hair with hazel eyes. On her armor, shield and in the pommel of her sword there is some kind of depiction of Woden's holy symbol.

Code:
[B]Name:[/B]  Mist, Valkyrie Knight of the Woden Order
[B]War Hourse, Heavy:[/B] Thunder
[B]Class:[/B] Fighter 2 / Paladin 2              [B]Age:[/B] 22
[B]Race:[/B]  Human                              [B]Height:[/B] 5' 8"
[B]Size:[/B]  Medium                             [B]Weight:[/B] 130 lbs
[B]Gender:[/B] Female                            [B]Eyes:[/B] Hazel
[B]Alignment:[/B] Lawfull Good                   [B]Hair:[/B] Short & Black
[B]Deity:[/B] Woden                              [B]Skin:[/B] Tan	

[B]Class & Racial Traits:[/B]
[B]Fighter[/B]                                   [B]Character Level[/B]
1 Feat at First Level                     1 Feat at First Level
1 Feat at Second Level                    1 Feat at Third Level
                                          +1 Ability Modifier
 
[B]Paladin[/B]                                   [B]Human[/B]                         
Aura of Good                              +1 Skill point at each additional level       
Detect Evil                               1 Free Feat at 1st Level               
Smite 3 per day (+3 hit, +2 damage)       +4 SKills points at 1st Level 
Divine Grace (+3 to all saves)
Lay On Hands (6 Hp)                                      

[B]Str:[/B] 14 (+2)      [B]Level:[/B] 4        [B]XP:[/B] 6000
[B]Dex:[/B] 12 (+1)      [B]BAB:[/B] +4         [B]HP:[/B] 41  (4d10+8)
[B]Con:[/B] 14 (+2)      [B]Grapple:[/B] +6     [B]Dmg Red:[/B] -/-
[B]Int:[/B] 10 (+0)      [B]Speed:[/B] 20'      [B]Spell Res:[/B] -
[B]Wis:[/B] 12 (+1)      [B]Init:[/B] +1        [B]Spell Save:[/B] - 
[B]Cha:[/B] 17 (+3)      [B]ACP:[/B] -8         [B]Spell Fail:[/B] 50%

         [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]   10     +6    +2    +1    +0    +0    +0    19
[B]Touch:[/B] 13      [B]Flat-Footed:[/B] 18

              [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]           6    +2    +3   +11
[B]Ref:[/B]            0    +1    +3   +4
[B]Will:[/B]           0    +1    +3   +4
[b]
Armor                    Bonus   Dex   ACP   ASF  Weight    Cost[/b]
Banded Mail               +6     +1     -6   35%   35lbs    250gp
Large Shield, Steal       +2     -      -2   15%   15lb      20gp
[B]
Weapon                Attack   Damage     Critical   Range   Weight  Cost[/B] 
Long Sword, Master     +8      1d8+2      19-20/x2     -     4 lbs   315gp
Warhammer, Master      +7      1d8+2         x2        -     5 lbs   312gp
Lance, Master*         +7      1d8+2         x3        -     10 lbs  310gp
Charging Attack        +5     (1d8+10)x2     x3        -    
          (Charge + Full Power Attack)
Full Charging Attack   +8     (1d8+12)x2     x3        -
          (Charge + Full Power Attack + Simte Evil)

[B]Equipment                Cost / Weight[/B]
Explorers outfit         (10 gp / 0 lb)
Flint & Steel            (1 gp / 0 lb)
Holy Symbol (Silver)     (25 gp / 0 lb)
Belt Pouch               (1 gp / .5 lb)
Potion, Cure Light x2    (100 gp / 0 lb)
Potion, Pro. From Evil x2(100 gp / 0 lb)
Potion, Remove Fear x1   (50 gp / 0 lb)
Heavy Warhorse           (400 gp)
Backpack                 (2 gp / 2 lb)*
Barding Chainmail        (600 gp / 80 lb)*
Bit & Bridle             (2 gp / 1 lb)*
M. Saddle                (60 gp / 40 lb)*
SaddleBags               (4 gp / 8 lb)*
Rations x6               (3 gp / 6 lb)*
Sunrods x5               (10 gp / 5 lb)*
Waterskin x3             (3 gp / 12 lb)*

[B]Total Gold Spent:[/B] 2633
[B]Total Gold Remaining:[/B] 367

[B]Mist: 
Current Capacity:[/B] Light (58)
[B]Carry Capacity: [/B] Light: 0 – 58 Med.: 59 – 116 Heavy: 117 – 175 
                             Lift: 350 Drag: 875
[B]Thunder:
Current Capacity W/o Mist:[/B] Light (168 lbs)
[B]Current Capacity W/ Mist:[/B] Light (226 lbs)
[B]Carry Capacity: [/B] Light: 0 – 300 Med.: 301 – 600 Heavy: 601 – 900 Drag: 4500

[B]Languages:[/B] Common

[B]Feats:[/B] (5)
Mounted Combat, Ride-by-Attack, Extra Smite (Complete Warrior), 
Power Attack, Weapon Focus (Long Sword)

[B]Skill Points:[/B] 21    [B]Max Ranks:[/B] 6
[B]Skills                      Abil Ranks  Mod  Misc  Total[/B]
Appraise                    Int    0     0    0      0
Balance                     Dex    0    +1   -7     -6
Bluff                       Cha    0    +3           3
Climb                       Str    0    +2   -8     -6
[U]Concentration[/U]               Con    0    +2           2
[U]Craft [/U]                      Int    0    0            0
Decipher Script             Int    0    0            0 
[U]Diplomacy[/U]                   Cha    5    +3           8
Disable Device              Dex    0    +1   -8     -7
Disguise                    Cha    0    +3           3
Escape Artist               Dex    0    +1   -8     -7
Forgery                     Int    0     0           0
Gather Information          Cha    0    +3           3
[U]Handle Animal [/U]              Cha    3    +3           6
[U]Heal[/U]                        Wis    0    +1           1
Hide                        Dex    0    +1   -8     -7
Intimidate                  Cha    0    +3           3
Jump                        Str    0    +2   -8     -6
[U]Knowledge (Religion)[/U]        Int    3     0           3
Listen                      Wis    1    +1           2
Move Silently               Dex    0    +1   -8     -7
Open Lock                   Dex    0    +1   -8     -7
Perform                     Cha    0    +3           3
[U]Profession[/U]                  Wis    0    +1           1  
[U]Ride[/U]                        Dex    7    +1   +3     11
Search                      Int    1     0           1
[U]Sense Motive[/U]                Wis    0    +1           1
Sleight of Hand             Dex    0    +1           1
Spellcraft                  Int    0     0           0
Spot                        Wis    0    +1           1
Survival                    Wis    0    +1           1
Swim                        Str    0    +2   -16   -14
Tumble                      Dex    0    +1   -8     -7
Use Magic Device            Cha    0    +3           3
Use Rope                    Dex    0    +1           1
[U]Denotes Class Skill[/U]

[B]Thunder, (Heavy Warhorse)[/B]					
[B]HD[/B]: 4d 8+12  (30)  [B]Initiative[/B]:  +1  [B]Speed[/B]: 50 ft (10 squares) 
[B]AC[/B]: 19 ([B]Dex[/B] +1, [B]Nat[/B] +4, [B]Size[/B] -1, [B]Armor[/B] +5 ) [B]Touch[/B]: 10 [B]FF[/B]: 17  
[B]Base Attack/Grapple[/B]:  +3 / +11   [B]Space/Reach[/B]: 10ft / 5ft
[B]Attack[/B]: Hoof +6 melee ( 1d6 +4)					
[B]Full Attack[/B]:  2x Hoof +6 melee ( 1d6 +4) 			
                  & 1x Bite +1 melee (1d4+2)					
[B]Abilities[/B]: [B]Str[/B] 18 ; [B]Dex[/B] 13 ; [B]Con[/B] 17 ; [B]Int[/B] 2 ; [B]Wis[/B] 13 ; [B]Cha[/B] 6			
[B]Saves: Fort:[/B]  7, [B]Ref:[/B]  5 , [B]Will:[/B]  2,   [B]CR[/B]: 2		
[B]Special Qualities:[/B] Low-Light Vision, Scent		
[B]Skills & Feats:[/B] Listen & Spot +5, Endurance & Run
[/sblock]

Update: Increased to Level 4
 
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Fenris

Adventurer
Gray Shade said:
Well, it is a pretty young dragon, and as you can see it's pretty banged up already, so I wouldn't count you guys out right off, but well, I shouldn't say too much.

I will say this, though: Hey Fenris: what does "give wereguild" mean? Your ability to speak in character is beyond my vocabulary. :uhoh:

Hey, that's why I have "Bardic Lore" ;)
 


Deuce Traveler

Adventurer
Lars Grimhelm, the Human Viking Warrior


[sblock]

Lars Grimhelm, Male Human Exp2/Bbn2: Medium Humanoid ;
HD 2d6+4 ( Expert) , 2d12+4 ( Barbarian) ;
hp 38; Init + 0; Spd 40;
AC 16 (Flatfooted: 16 Touch: 10);
Atk +7 base melee, +3 base ranged;

+8 ( 1d12+4, Greataxe, Masterwork );
+7 ( 1d8+4, Battleaxe );
+3 ( 1d6+4, Throwing Axe)

God: Moradin, the Dwarven God

Languages: Common and Dwarven

AL CG; SV Fort + 5, Ref + 0, Will + 2;

STR 18 (+4 to attack/damage)
DEX 10
CON 15 (+2 to hps)
INT 8 (-1 penalty to skill pts/level)
WIS 8 (-1 penalty to Will saves)
CHA 14 (+2 bonus)

Skills: Craft (Armorsmithing) + 2, Craft (Blacksmithing) + 2, Craft (Weaponsmithing) + 2, Profession (Armorsmith) + 3, Profession (Blacksmith) + 3, Profession (Miner) + 1, Profession (Weaponsmith) + 3, Profession (Woodcutter) + 1, Survival +2, Local Area Knowledge +4, Intimidate +5, Climb +5*, Swim +5*, Jump +6*.

* -3 Armor Check Penalty not included

Feats: Cleave, Power Attack.

Class Abilities: +10 movement, Illiteracy, Rage 1/day for 7 rounds, Uncanny Dodge

Possessions:
Weapons: Greataxe (320 gp/12 lb), Masterwork; Battleaxe (10 gp/6 lb); 2 Throwing Axes (8 gp/ 2 lbs each).

Armor: Magic Breastplate +1 (1200 gp/30 lb). Custom made dwarven, horned helmet. (free and weightless! Nice touch!)

Goods: Backpack (2 gp/2 lb); Small sack full of hay (free/1 lb); Lantern, Bullseye (12 gp/3 lb); Rope, hemp (50 ft.) (1 gp/10 lb); Whetstone (2 cp/1 lb); Waterskin (full) (1 gp/4 lb); Flint and steel (1 gp/0 lb); Oil (pint) (1 sp/1 lb); Oil (pint) (1 sp/1 lb); Potion of Cure Moderate Wounds (300 gp/0 lb); 2 Oils of Bless Weapon (100 gp/0 lb—each)

Total Weight Carried: 75 lb

Encumbrance: Light Load: 0 – 100; Med. Load: 101 – 200; Heavy Load: 201- 300; Lift: to 600; Drag: to 1500

Wealth: A red garnet, specially polished and engraved with a Dwarven rune for good luck worth 230 gp; 6 gp; 7 sp; 8 cp

During one goblin raid, Lars' blacksmith father and his mother were killed, leaving the boy homeless. The local dwarven community took him in as one of their own, teaching them the ways of metal, fighting with an axe, and song. Unfortunately, Lars never fit in with either the dwarves or humans, and often finds himself culturally confused.

Lars looks and acts in a similar way to the vikings of old, drinking heavily, bathing rarely, and making a loud nuisance out of himself. He is good-natured, though, and despite his social awkwardness people tend to enjoy being around him. Or somewhat near him, as the 6 foot and 5 inch, 195 pound, red hair and bearded man needs to take a bath sometime.

[/sblock]
 

Deuce Traveler

Adventurer
By the way, I was looking at everyone's character and decided that Lars gets along best with Haakon since they are similar characters and Lars likes to sing dwarven war and human bar songs, although he does them poorly.

I figure that he also respects and listens to the Padre, although he wouldn't consider him a close friend. He is also willing to pray with him, respecting Woden, even though Lars has taken to a dwarven god.

Finally, Dentmus' attitude towards dwarves bothers Lars and he tries to either ignore or avoid Dentmus, but he also acknowledges that the man is a member of the community and will protect him. Basically he is of neutral reaction to the man.

He is pleased to see the two new ladies, although he plans to treat them as brothers-in-arms, since he is incredibly shy around women. If they act feminine in any manner he will blush and find a stammering and stuttering problem.

Finally, with a low wisdom and low intelligence, expect Lars to charge frequently into battle without much thought to tactics... just maybe not against a dragon. Haakon might have to make suggestions during combat to keep him out of trouble.
 

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