Theo R Cwithin
I cast "Baconstorm!"
@Rechan: If everyone put as much into character psychology as you seem to, I'd totally never leave the "cantina". Your games must be a trip!
I wonder if fields of study and viewpoints on the cantina are related. I did political science and philosophy, darn near pulling a minor in history, too. I tend to prefer a humanocentric game.I come at it from a different place. I studied humans as my specialty too. But I studied history and political science -- SOCIETIES, not individuals -- and saw there's incredible variation over time and space in what human societies are like.
So it didn't matter to people that they looked different and had different bodies? I can wrap my head around not liking that even if I can't wrap my head around the idea of an alien mindset. Whenever I've been non-human it's been because the body is important to my image of the character and thus their identity, even though they're still a human in a suit.IBesides some stat bonuses and special abilities, there's really nothing that shows the PCs aren't human. They all have very human motivations -- even the warforged wants to visit the taverns. Bleh. Just make 'em human and be done.
Simple philosophical questions like "What is it to be human" and such like that become far more when you've got lots of not-humans.
For someone who's, funny enough, also going to school for social psychology...
...you're looking way too deeply into a tabletop roleplaying game with dragon-men and robots![]()
Maybe, but I think you can get a lot of these "what does it mean to be human" questions with just one or two alien characters (I'm thinking Star Trek: TNG with just Worf and Data) in a group of "normals".
I'm fairly unfamiliar with Star Trek in general, although I get the impression from what little I know that Data is more interested in becoming MORE human.Maybe, but I think you can get a lot of these "what does it mean to be human" questions with just one or two alien characters (I'm thinking Star Trek: TNG with just Worf and Data) in a group of "normals".
IMHO, the Cantina in Star Wars existed to highlight the difference between Luke and Han Solo.I think that's the issue people have with the Cantina. It's fine every so often. But if the cantina is forced and made to be always present, it just loses it's point. The exotic becomes mundane.