barsoomcore
Unattainable Ideal
Well, sure, but who'd want to eat Chaotic Evil babies?jdavis said:Maybe his character was a Chaotic Evil baby eater (can I copyright that as a prestige class?)
They're all wriggly.
Well, sure, but who'd want to eat Chaotic Evil babies?jdavis said:Maybe his character was a Chaotic Evil baby eater (can I copyright that as a prestige class?)
Henry said:
UNDERSTUDIES!
THAT'S WHAT D&D NEEDS!
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jgbrowning said:Why does the guy's emotional state depend on what i do? Ie. he was fine all the time that i was playing his PC and he didn't know it, but once he finds out he's somehow distressed. that seems just a wee bit silly to me. You may find me harsh on this, but i don't get it when peoples emotional states are dependant upon things that they have no way of knowing are "real" or not. I was trying to show how that the guy, instead of "being hurt" actually "hurt himself" because he was not hurt until he decided to be hurt.
Kesh said:However, 90% of people out there are emotionally affected by the actions of those around them. I can understand if you think it shouldn't be that way, but it is.
As to the, "YOU made you angry" statement, do you believe that no action by another person should elicit an emotional response from you? Or is it that you feel they should have more control over their emotional responses to others?
Seriously. I'm curious about your viewpoint here, and I'd like to understand better.![]()
blackshirt5 said:Am I on your list Kahuna Burger?
jgbrowning said:
Ideally, yes, for both questions. In practice, its almost impossible, however. But the practice makes one, in general, a less volitile environmentaly-reactive person.
joe b.