rounser said:I really like 2E (mostly because of setting material and CRPGs).
Yeah, 2nd Ed had had the best, most innovative campaign settings – Al-Qadim is the still greatest and most elegant D&D campaign setting to date, IMO.
rounser said:I really like 2E (mostly because of setting material and CRPGs).
Kits were pretty good too, even if the implementation wasn't always so crash hot. I prefer them to prestige classes.Yeah, 2nd Ed had had the best, most innovative campaign settings – Al-Qadim is the still greatest and most elegant D&D campaign setting to date, IMO.
rounser said:Kits were pretty good too, even if the implementation wasn't always so crash hot.
StreamOfTheSky said:It doesn't bother me because I'm staying with 3.5, and ignoring 4E.
And i don't think late 3E is like 4E. It has some similarities, and ToB was obviously the bud from which the powers system sprang, but none of the ToB characters I've played felt anything like a 4E character, and in 3E, I found many times (especially as a Warblade), I was often better off doing a "normal" attack on some rounds, such as a charge or trips, disarms, etc... In 4E, there's almost never a reason to choose a "basic attack" over one of your at will powers, unless you purposely picked at wills that weren't very good for your character.
Transcript of session said:** (204) Thane shifts **
(204) Thane: Attacks: Thane chomps! Bite ATK [1d20+5] => [19,5] = (24)for [1d6+2] => [2,2] = (4) Damage
, Thane (shifting) slices! Right Kukri ATK [1d20+13] => [18,13] = (31) for [1d4+5] => [4,5] = (9) Damage
, Thane (shifting) dices! Left Kukri ATK [1d20+13] => [2,13] = (15) for [1d4+5] => [4,5] = (9) Damage
, Thane (shifting) makes juliene fries! second Right Kukri ATK [1d20+8] => [5,8] = (13) for [1d4+5] => [2,5] = (7) Damage
(204) Thane: ((touch attacks, no damage))
***
** (209) Thane uses Death From Above DC 20 Jump check ((auto succeed)) **
(169) Scout: ((Er, balance check first if you're going to step on that part of the floor))
(209) Thane: [1d20+10] => [16,10] = (26)
(169) Scout: Thane easily keeps his poise.
(209) Thane: [1d20+14] => [1,14] = (15) for [1d4+5+4d6] => [1,5,1,3,3,6] = (19)
***
** (211) Thane moves up to the wounded scout and attacks **
(211) Thane: [1d20+14] => [17,14] = (31) for [1d4+6] => [1,6] = (7)
(180) Forgath: (( is this stuff flamable? ))
(211) Thane: crit check
(211) Thane: [1d20+14] => [7,14] = (21) for [1d4+6] => [3,6] = (9)
(169) Scout: light fort [1d100] => [36] = (36) low succeeds
***
Treebore said:4E doesn't bother me either. I'm not playing it. I am staying with the system that allows me to use every edition of D&D, including 4E, and take what I want from each, and have it work together as a cohesive whole that is totally tailored to my personal tastes.
4E will never give me that, 3E didn't either. Now I do have it. So 4E doesn't bother me because I have a game perfectly tailored to my tastes. Plus every book I own is a useful resource again. WOTC failed to do that for me.
Its awesome to look at every book I own from every edition of D&D and know I can pull it off the shelf and use any idea or rules mechanic I like in it in my game, that night.