Saitou said:
I think the real sacred cow isn't alignment, but the view of Good and Evil as moral absolutes when they are merely opinions.
Most settings for D&D are pretty black and white. The next kingdom over where the emperor sacrifices people in rituals to keep his castle afloat on a dark cloud, is evil. Most of the people there are probably unaligned, just as in this kingdom where the king is a devout follower of Pelor. Most humanoids, regardless of society, are unaligned. Just like in the modern era, people who are truly Good or Evil are rare.
Systems like the new Storyteller from WhiteWolf have whole complex systems for managing shades of grey and all the angst of dealing with being forced to do bad things by your situation. D&D doesn't, as that's not what D&D is about.
Saitou said:
I'd much rather Selfless and Selfish.
If you read the descriptions, that's basically what the new system is. 'Unaligned' is benevelent self-interest... like the Wiccan rule about doing what you want, but doing no harm. 'Good' is a step in the selfless direction... you believe that there is a greater good, and you work toward it. 'Lawful Good' is like 'Good', but believes that the greater good is law/society/government/The System, and works toward that with no thought of self. On the converse, 'Evil' is where your self-interest stops being benevelent... you start stepping on people who are in your way, but you do so because you seek money, power, prestige; you have a goal in mind. 'Chaotic Evil' is almost off the chart into 'crazy'. CE things don't seem to reason at the same level as humanity, they destroy and kill because it's fun, not because it gets them something. They are Evil only for the sake of being Evil.