Except that all you need is a cantrip or a magic weapon hitting them once per round to completely negate the regeneration.That's hardly limited regeneration. At least, I'm looking at the were-raven since it's come up in my Candlekeep game. 10 HP/round unless you are hit with silver or spell damage. That's insane in the hands of a PC. It basically means that the character is unkillable. You'd have to knock the PC down with magic damage, then keep hitting him while he's down just to deactivate the regeneration. Skip a round of damage and the PC stands right back up, all death saves erased.
Since when was a were-wolf in human form unkillable? Is this a 5e thing that I just missed after all this time? It certainly was never this way before.
I'm considering allowing the lycanthropy by only getting the regeneration while in hybrid or bird form. That's nicely balanced since you have to strip off your armor to transform and you can't cast while in hybrid (were-ravens can't talk and don't have hands).
Otherwise, that's insanely powerful in the hands of a PC.
The regeneration is the new format. The MM werewolf doesn't regenerate at all, but is immune to nonmagical weapons. This will change in '24 as suggested by the Loup Garou which has regeneration.Since when was a were-wolf in human form unkillable? Is this a 5e thing that I just missed after all this time? It certainly was never this way before.
The old Werewolf RPGs, the 2001 Underworld movies, 1981 The Howling, and even the hilarious and adorable 1987 Monster Squad where the Wolfman regenerated from being blown apart by explosives. Werewolves in media have been lean mean healing machines for a while now, many of them healing quite fast in human or very-hairy-human forms.That's hardly limited regeneration. At least, I'm looking at the were-raven since it's come up in my Candlekeep game. 10 HP/round unless you are hit with silver or spell damage. That's insane in the hands of a PC. It basically means that the character is unkillable. You'd have to knock the PC down with magic damage, then keep hitting him while he's down just to deactivate the regeneration. Skip a round of damage and the PC stands right back up, all death saves erased.
Since when was a were-wolf in human form unkillable?
I don't mind the change but it is one I didn't see coming.The regeneration is the new format. The MM werewolf doesn't regenerate at all, but is immune to nonmagical weapons. This will change in '24 as suggested by the Loup Garou which has regeneration.