cougent said:
You have consistently reflected the same very narrow viewpoint in several posts, I just pulled the one quote that was the most narrow. I get it, your games are structured and disciplined and everybody better play their assigned roles, or else. Fine for you, just not for me.
Please do not make any assumptions about my game, and I'll return the favour. Thanks.
PART being the key word here, your other postings have very much indicated that to be ALL, not part.
If I have given that impression, I'm sorry. I was simply answering the question. The part that makes the cleric unfun is what I've been focusing on. That doesn't mean that the cleric is 100% unfun all the time. I never meant to give that impression.
You keep reasserting your opinions as facts, which they are not. Others have stated that they have played without Clerics. While others have stated that they have played Clerics NOT as healer bots. Yet you keep coming back to your narrow defined fixation of roles (now for everyone , not just Clerics) and insisting that this is the way it must be. I know this is the Internet and there is a strong desire to "win" the argument (that I did not want to even have) but just try to understand that not everyone is seeing the game through your particular rose colored glasses. Run your game as you and your players see fit, it just sounds boring to me. Mine would undoubtedly sound <something> to you too. So be it.
The roles have been defined numerous times. I'm not pulling this out of my vas deferens here. DMG2, PHB2, Dragon magazine, endless posts on various boards talk about exactly this. Classes have roles and always have. Now, you can do things outside of those roles, of course. Again, I never said that you couldn't.
And the real answer is:
1) Assumptions made by other non-cleric players put pressure on the cleric player to conform to narrow minded perceptions of the class. This is unfun
Why are those assumptions being made? Is it not because the mechanics only allow the cleric to heal and, without healing, you cannot adventure in most cases?
2) Cleric players who balk at these assumptions often run into narrow minded DM's who then impose them upon the cleric player under the guise of ROLES. This is even more unfun
Again, please stop with the passive/aggressive attacks on other people's games. It does not make your point stronger. It has nothing to do with narrow minded DM's and everything to do with the fact that the game requires healing in some form.
I know, it's so simple, why don't you get it?
Take away the preconceived notions and it is quite fun to play a cleric.
Shackle ANY class with a "you must do this all the time" role and it becomes unfun. It's RPG, not RG.
Funnily enough, cleric is my favourite class to play. I've played clerics in every edition. Love them. But, I don't love them because of the healing thing. I love them despite it.
But, funnily enough, every cleric I've every played has cast healing spells far, far more often than any other spell. Why is that?