s/LaSH
First Post
My DMing is pretty much exclusively Europe based. It's a great period - lots of chaos across the world, emerging technology and order, and there's all these remnants of a prior civilisation lying around (the Romans).
To make it a viable D&D setting, I just tweaked a couple of things. Technology isn't going anywhere fast. Instead, magic is the area the scholars do their research in, and mages will be the ones to eventually invalidate castles and start blowing stuff up, not gunpowder. Note I say 'eventually' - the mages of Europe can't cast half the third level spells because that power simply hasn't been developed (similar to the way gunpowder and aerodynamic theory hadn't shown up). Persian mages can cast up to fifth level, again with some hefty restrictions. The PCs, as movers and shakers, simply have to research their own spells of high levels - it keeps them eminent if they can teleport and nobody else can, for example.
And I replaced half the cultures with humanoid races (elves instead of germanic people, orcs instead of Mongols, etc etc). That made it a whole lot different.
To see what I'm talking about in action, follow the sig (and go to the first comic). I promise you, disappointment will not follow.
To make it a viable D&D setting, I just tweaked a couple of things. Technology isn't going anywhere fast. Instead, magic is the area the scholars do their research in, and mages will be the ones to eventually invalidate castles and start blowing stuff up, not gunpowder. Note I say 'eventually' - the mages of Europe can't cast half the third level spells because that power simply hasn't been developed (similar to the way gunpowder and aerodynamic theory hadn't shown up). Persian mages can cast up to fifth level, again with some hefty restrictions. The PCs, as movers and shakers, simply have to research their own spells of high levels - it keeps them eminent if they can teleport and nobody else can, for example.
And I replaced half the cultures with humanoid races (elves instead of germanic people, orcs instead of Mongols, etc etc). That made it a whole lot different.
To see what I'm talking about in action, follow the sig (and go to the first comic). I promise you, disappointment will not follow.