Li Shenron said:But in 3e it was IMHO the source of several problem. It turned many spells into save-or-die. Sleep for example, or Hold Person, they weren't broken until the players figured out to follow them with CdG. The spells were fine themselves, but CdG broke themQUOTE]
I can't say as I agree. What's the mechanical difference betwene a helpless creature and a dead creature? From a game POV, they're both out of the fight. The CdG is just a wasted action, when you could be spending time directing attacks at a creature able to hurt you.
frankthedm said:IMHO slaying the helpless should not be too hard. The problem is low level spells should rarly allow for victims to be placed in CDG situations unless the effect is limited to low level victims. The 5% chance of being boned by a Hold Person means even high level characters can get CDG'ed by 3rd level cleric's allies.
Heck, with Hold's Save every round, it encourages, if not necessitates having an ally CDG the victim ASAP. The caster spent an action to remove the target from the fight, but they got a save. Now either an ally 5’ steps up and CDG’s them or the caster’s team risks the hold effect getting wasted in a one action for one round trade off.
You are spot on, but I dont know why you want to see CdG killed instead of having the spells tweaked.Li Shenron said:I think you expressed my concerns better than I did.
If a character is helpless like for example bound in chains, then I see no problems in letting someone slit his throat. In that case, we don't even need a rule about CdG except in very rare circumstances, because if the killer wants him dead, he gets him dead (magic or special protection against such an attack notwithstanding). With the CdG rules, it doesn't matter if he wins the ST. The killer just CdG him again, and again. The rule is useless for a really bound character (once again, except in very rare circumstances where perhaps someone has a chance to stop the killer, but even in this case the CdG only changes the time allowed to save the victim, making it faster to kill).
The concern I have is in combat. Spells that turn someone into helpless have been called "save-or-screwed" because with CdG they are close to be "save-or-die". CdG cannot always be used, because the killer needs to first get close and the CdG, so most of the times it would take 2 rounds, so ok maybe the problem doesn't happen too often. Still, some spells like Hold Monsters were revised because they were too deadly, and CdG as a full-round-action makes them more deadly than they could be. This is why I wonder why not removing CdG in combat instead.
(edit: and please, let's stop the silly argument about medical realism of the CdG rule because everyone is just pushing to prove his point, but whatever rule or not rule it's never going to be realistic enough)
I dunno about you, but my players have been slitting the throat of sleeping or held opponents since 1e. Sleep and Hold Person *are* save or die spells, when you're low-level. So is a 50-foot drop, or fighting next to a cliff.Li Shenron said:Hi.
I think CdG has been mentioned already a couple of times, so i am pretty sure it's in 4e, although it could be changed.
But in 3e it was IMHO the source of several problem. It turned many spells into save-or-die. Sleep for example, or Hold Person, they weren't broken until the players figured out to follow them with CdG. The spells were fine themselves, but CdG broke them.
Why is CdG needed so much in the game? If it's for realism, the game has lots of unrealistic simplifications, why insisting on this one?
Is the purpose of Cdg to allow a realistic rendition of assassination? But in most cases an Npc can be murdered in 1 blow anyway by an assassin. A Pc of mid-high level cannot, but the scenario of having you killed in your sleep because of 1 missed save or die is once again something that many gamers hate.
Mustrum_Ridcully said:Maybe we just need a state that is somewhere between, totally, utterly helpless and thus "coup-de-graceable", and just "helpless so that he can't do anything"?
Li Shenron said:I disagree about the disbelieving! You cannot instantly kill someone by slitting his throat.