Forked from: Just played my first 4E game
For example, in order to make a Thorium Rifle, you need:
That whole grinding thing doesn't really exist in D&D, or in most other RPGs for that matter (I remember that Rolemaster had rules for locating herbs though). And that's why you can't have a WoW-esque crafting system in D&D.
The reason you can have a "more robust and flexible" crafting system in WoW than in D&D is that the WoW system is centered around grinding materials.Fenes said:It's kind of sad when limited computer games have a more robust and more flexible crafting system than D&D. And reducing everything relevant to magic is even sadder.
For example, in order to make a Thorium Rifle, you need:
- 2 Mithril Tubes
- 6 Mithril Bars
- 6 Mithril Ore
- 6 Mithril Bars
- 2 Mithril Casings
- 6 Mithril Bars
- 6 Mithril Ore
- 6 Mithril Bars
- 2 Thorium Widgets
- 6 Thorium Bars
- 6 Thorium Ore
- 2 Runecloth
- 6 Thorium Bars
- 4 Thorium Bars
- 4 Thorium Ore
- 1 Deadly Scope
- 1 Mithril Tube
- 3 Mithil Bars
- 3 Mithril Ore
- 3 Mithil Bars
- 2 Aquamarines
- 2 Thick leather
- 1 Mithril Tube
- 15 Mithril ore
- 10 Thorium ore
- 2 Runecloth
- 2 Aquamarines
- 2 Thick Leather
That whole grinding thing doesn't really exist in D&D, or in most other RPGs for that matter (I remember that Rolemaster had rules for locating herbs though). And that's why you can't have a WoW-esque crafting system in D&D.