I'm A Banana
Potassium-Rich
Imaro said:Your talking rules...I'm talking Improv.
It's the same thing: It's pretty rude for a player to tell a DM how they should be running their game. The DM is the judge. I might point out specific issues if I have them, offer suggestions if asked, but I'm not going to tell the DM he's doing it wrong. Rule 0 says he ain't.
We go to hunt down that bandit and he kills my character with some feat he isn't powerful enough to have or because he has way more hit points...or whatever, I as a participant in the game don't have a right to say something? Wow when did D&D become a tyranny?
Sure, point out that "It's surprising that he's doing so little damage, yet he has the STR score for Cleave..." But tell the DM that "He can't do that, he doesn't have the STR for cleave!" is a problem.
But you're talking about rules, I'm talking about Improv.
Wow, we have totally different views on how this thread has gone. What I've seen is a "one true way" about worldbuilding being a "waste of time". Then I've seen those who've found it enhances their game in ways defend against steady attacks against their "method" and it's advantages. Haven't really seen anyone state you have to do worldbuilding, only why they do worldbuilding and why it isn't a waste for them.
My case has, for several pages now, been that Harrison's reasons kind of fall apart because D&D isn't ultimately about crafting good fiction, it's about having fun, and if a great clomping nerd has fun doing way too much worldbuilding, that's fine by me. Hussar seems to take a similar position: Setting porn is an indulgence, not a necessity.
People seem to be saying that it *is* a necessity, and that your campaign suffers verisimilitude and depth and richness if you *don't* indulge in setting porn.
That's something I, at least, very much disagree with.
RC said:I believe that it does work just fine, relative to you and your group. I just don't believe that it produces comprable results (in terms of depth, detail, or consistency) relative to anyone actually doing prep work.
EDIT: And really, my belief doesn't affect how your game works one way or another. If you believe that improv isn't improved by prep work, why should you care that I say it is?
I'd be comfortable with that if you weren't wrong, but there's no real good way to show this method online. I mean, you could post a random party of adventurers and I'd post enough material for an initial campaign location and some initial adventures (as I have been giving examples of throughout this thread), but that still doesn't capture the real before-your-eyes evolution of an improv-heavy game. And besides which, shouldn't be necessary if you believe that I am as objective a judge of depth, detail, and consistency as you are. If you don't believe that, that's fine, but at least admit that you're rejecting evidence because you're not sure you can believe the source, rather than claiming somehow that my position is simply objectively false.
