Why would a fighter-mage not choose the Spellsword?

shilsen

Adventurer
I was looking at Complete Warrior and the Spellsword PrC, and noticed that there doesn't seem to be any real reason why a fighter-mage would not take it. The prerequisites are such as any fighter-mage would have, and the benefits far outweigh what is given up. In contrast, the other ftr/wiz PrC in the book (Bladesinger, which I think is a nicely designed one) has a whole slew of prerequisites which are not so commonly taken.

A Ftr3/Wiz3 (the fastest one can pick it up, except for a Ftr1/Brd4) over the next 10 levels of Spellsword gets better saves, hit points, and BAB than if one split the levels between fighter and wizard. What is given up is 2-3 fighter bonus feats, 1 wizard bonus feat, the familiar progression and access to feats which require a certain number of fighter levels. In addition, one gets a bonus feat, the ability to lower spell failure chance by 30%, and the ability to channel a spell through one's weapon 5 times per day.

Is there any reason other than roleplaying why a fighter-mage would not take the Spellsword?
 

log in or register to remove this ad


Originally posted by shilsen
Is there any reason other than roleplaying why a fighter-mage would not take the Spellsword?

Other than the feats you mentioned, no, unless it's to take another PrC like Eldritch Knight. I like both of those PrC's, as they make a fighter/mage a more viable character concept. I've always felt that multiclassing spellusers generally makes a weak character, so it's nice to have PrC's that help out with that. Mystic Theurge fills the same role for me.
 

I would probably go Ftr 1 / Wiz 5 / Eldritch Knight 10 / Spellsword 1 / something x in order to maximize as much as possible my caster level. Having access to 9th level spells is more important to me than a few points of BAB.
 



The prerequisites are such as any fighter-mage would have, and the benefits far outweigh what is given up.

Maybe, maybe not. If you started off as Wizard 4, and then decided to go fighter-mage, you might have trouble with that defeating a foe through force of arms alone thing.

Reasons not to go in, assuming you qualify:

- You want to be an Eldritch Knight and get nearly full spell progression
- You're elvish and would rather be a Bladesigner
- You have and use a familiar, and would rather stick with Wizard.
- Havoc Mage is more your style
- You are a Hexblade
- You are a powerful race with a high LA, and already have plenty of hit points, but need caster levels.

Reasons to delay entry:
- A favorite spell is 4th level or higher
- You don't like the Saving Throw breakpoints at the earliest point of entry.
- Fighter or Wizard Feats you want.
 

pawsplay said:
Maybe, maybe not. If you started off as Wizard 4, and then decided to go fighter-mage, you might have trouble with that defeating a foe through force of arms alone thing.
You're kidding, right? All it takes is a lucky crossbow bolt through a goblin...
Reasons not to go in, assuming you qualify:

- You want to be an Eldritch Knight and get nearly full spell progression
- You're elvish and would rather be a Bladesigner
- You have and use a familiar, and would rather stick with Wizard.
- Havoc Mage is more your style
- You are a Hexblade
- You are a powerful race with a high LA, and already have plenty of hit points, but need caster levels.
None of which are really reasons not to take at least the first level of the class.
 

None of which are really reasons not to take at least the first level of the class.

- An Eldritch Knight is usually fine taking one level. Then again, they may really want that bonus Fighter Feat. But I'll give you that one.
- A Bladesinger would get delayed all Bladesinger abilities by one level. If their Int bonus is +4 or more, the first level of Bladesigner is better for AC than anything they can get for -10% ASF.
- Taking one level delays familiar abilities by one level.
- Taking one level delays Havoc Mage battlecast abilities by one level
- A Hexblade who takes exactly one level to improve his caster level at the expense of his curse, familiar, and hit points gets what he deserves. It's also worth noting that -10% ASF won't help him wear anything he can't wear already, excepting shields, which he doesn't have a free hand for.
- A high LA race may as well go ahead and take one level of Spellsword.

You're kidding, right? All it takes is a lucky crossbow bolt through a goblin...

All it takes the goblin is a lucky stab...
 


Remove ads

Top