der_kluge said:Yes, I suppose it is, but it's also perfectly valid of me as a DM to require actual role-playing from such a character.
If I made a half-dragon/half-celestial with 7 PrC's you'd want me to rp it, right?
So can I make a fighter 17 and just not rp in your game?
If the answer is no, I have to ask, why the double standard? If I play D&D, I expect to RP whatever I make, not just one with non-standard powers.
By the by, Warlocks suck, so anyone taking them for the "Kewl powerz" isnt a powergamer, he's a conceptualist. Power gamers make things that actually kick ass in practice, not that sound Munchkinny on a messageboard.
Example: Human Cleric with divine metamagic. <---- Power gamer character
Example 2: Half-Dragon Half-Kobold Fighter <------- total wuss, but sounds cool.
Example 3: Human Wizard/Incantatrix/Arch-Mage <---- Power gamer character
Example 4: Thri-Kreen Psionic Warrior/Psion <---- Total wuss, but sounds cool
Example 5: Human Druid <----------- Power gamer character
Example 6: Succubus Thief <------ Total Wuss, but sounds cool
Example 7: Feral elf Rogue/Fighter <----- Power Gamer character
Example 8: Mind Flayer Paladin <---- Total wuss, but sounds cool
I believe this illustrates the point fully.
I would require RP from all of these example characters. In play, I'd expect the munchkins to be the ones with power gamer beside their example, the others obviously have a nonstandard concept. But, their nonstandard concept is awful, from a munchkins standpoint.