Wii - Smash Bros. Brawl

Arnwyn said:
No, he's actually right with those examples. Those are all 'open sandbox'/'free roaming' games. Heck, do a Google search for "GTA-style", and you get bombarded.
Personally, I don't think that just being non-linear (which is pretty much all the term "sandbox" refers to) or set in an urban environment qualifies a game as a GTA analogue. I certainly think putting MMO's and street-racing games in the same genre as GTA is reaching on your tippy-toes. Apparently, you two think that stuff counts. So it goes.

This tangent's get threadcrappish, so I'll leave it at that.
 
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GoodKingJayIII said:
One thing I've noticed about the game, even this early in the running, is that every character is viable in some fashion.

In an effort to really crack the series, I've taken to playing Random characters in Brawl, and sticking with that character until I win 2 or 3 matches. It just so happens that I got stuck playing Lucas last night. I think he's a very good character and, in the right hands, an absolute terror. He has a lots of options, strong attacks, and a bit of AOE on each of his smashes. I'd say he's lacking a decent recovery move, but his double jump is sufficient and if you can get the hang of smacking yourself with a pk thunder, that works well too. Obviously, he's light and not terribly fast so those can be issues. But make good use of his shields and dodges and you'll be all right.

I agree with you, Lucas can definitely be a terror. I think he's better than Ness: his third jump with the lightning is easier to use, and his PK Freeze move is twice as fast from what I can tell. I end up using that a lot when a player is trying to recover. Better smash attacks too. I might have to main him.
 

I'd like to play Lucas or Ness, but they seem like they'd be a bitch to learn... Their attacks are all very hard to control, and control seems to be the key to them.
 

They definitely take some practice Asmor. I remember when I first tried playing Ness in the N64 version and it was a pain in the ass. I'd do lightning jumps into the side of buildings and curse a lot, heh. But after a while the lightning jump and PK moves aren't that bad. If you give them a whirl in Classic or All-Star mode on easy you might end up liking them. I think they're among the more unique characters in the game anyways.
 

A question on general opinions (i know personal tastes will differ, so not debating it, just trying to see if there is a general trend).

Being someone who is completely uncoordinated (having grown up on old school NES with only two buttons and direction pad)

Which two or three characters do you find the easiest to control?
Which two or three characters do you find the hardest to control?

(talking about pulling off the moves, etc)
 

fba827 said:
A question on general opinions (i know personal tastes will differ, so not debating it, just trying to see if there is a general trend).

Being someone who is completely uncoordinated (having grown up on old school NES with only two buttons and direction pad)

Which two or three characters do you find the easiest to control?
Which two or three characters do you find the hardest to control?

(talking about pulling off the moves, etc)

Hmmm... I'd say that, in general all the characters are pretty even.

I find Pit and Wolf to be the simplest. Both have good speed and power with fairly predictable moves. But that doesn't make them bad characters, not by a long shot.

Sonic can be a pain to try and control, but only because he's so fast.
 

I'd probably recommend either Mario or Link to start off with. They seem to be the most obvious "balance" characters with average stats across the board and moves which are simple to learn and use.

You might also try some of the slower characters who hit hard, like King Dedede, Donkey Kong and Bowser.
 

I find I like Samus and Mr. Game and Watch a lot. Snake is not too bad either though.

EDIT: Maybe it is just me, but it seems that compared to Melee, a lot of characters Up+B jumps have been downgraded.
 

Galeros said:
I find I like Samus and Mr. Game and Watch a lot. Snake is not too bad either though.

EDIT: Maybe it is just me, but it seems that compared to Melee, a lot of characters Up+B jumps have been downgraded.

How so? I haven't done any kind of comparison myself, but Marth and Luigi's ^B still destroy things when you hit at the right spot. Meta Knight's is also great (his best KO move IMO) and Charizard's is also suprisingly good.
 

GoodKingJayIII said:
How so? I haven't done any kind of comparison myself, but Marth and Luigi's ^B still destroy things when you hit at the right spot. Meta Knight's is also great (his best KO move IMO) and Charizard's is also suprisingly good.

I was referring more to how far up they let you jump compared to Melee rather than damage. But it could just be me. :uhoh:
 

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