Neonchameleon
Legend
They know they can keep a certain percentage of current 4e players no matter what they produce. Those people play D&D. If you can't own the market when you start with that group in the bag you are doing poorly. I expect 5e if it returns to something close to traditional D&D will go gangbusters. Half the 4e playerbase, Pathfinder, 3.5e, 1e,2e. The market is wide open.
I don't understand this view. You might get half the 4e playerbase but I doubt it. Why do you think you're going to even make serious inroads into the PF playerbase? They are mostly happy with Paizo rather than switching to a new system. They've switched away from D&D and tend to IME dislike WotC - D&D Next will have to produce a better Pathfinder than Pathfinder to have a chance. And do it without upsetting any of the other audiences. And players of older editions have, by and large, hacked their preferred game into something they want and have many years of familiarity with and mastery of (3.5, the newest older edition, will be more than a decade old when D&D Next comes out). Which means that D&D Next needs to compete not just head to head but as a fresh game against people that have mastered their favourite game. And haven't given WotC any regular money in at least five years - it needs to be that much better that they are going to spend money to learn a new system.
So using expected rather than maximum values you're looking at roughly: A quarter of the 4e playerbase, a tenth of Pathfinder, a quarter of the 3.5 player base (i.e. a subset of those that tried 4e and switched back), and a fraction of older editions.
Or: something about half the size of the 4e or Pathfinder current playerbase. That's my expectation assuming that D&D Next is actually a good game. Your proposal is the jackpot they are hoping for.
However there is one group that is wide open. Disgruntled 4e players who want continuing support - the same way PF moved in on 3.5 fans. I'm looking at a pitch to Cubicle 7 games - or possibly one to Evil Hat/One Bad Egg based on re-writing the 4e rules while keeping the maths, the way OSRIC has.
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