WOTC said:
Tired of hauling all of your D&D rules supplements to the gaming table? Having trouble finding the rule you need? The Rules Compendium supplement takes all of the game's most important rules and presents them in a single comprehensive, easy-to-reference volume for players and Dungeon Masters. In addition to presenting the rules of the game, the Rules Compendium incorporates official errata as well as behind-the-scenes designer and developer commentary explaining how the rules system has evolved and why certain rules work the way they do.
I hate to rant..but I feel the need to do so...
ANOTHER product designed at making things super easy ...
While the thought and principle is GREAT...this book and others are simply a band-aid...not a fix. There is a problem with rules & supplement bloat when a product such as this surfaces.
OK..yeah theres just too much crap in all the books...so lets throw some of the really important stuff in this one here...kind of a "in game reference" with just the rules you need.
but what about the monsters from MMIV I use?
or the Jumping Bunny PrC from Complete X?
or The nifty spells from Spell compendium my mage uses?
well its only 160 pages..wont take up THAT much more space.
Lets also justify WHY all these rules are good for you..with designer explanations..that makes it all better..."C'mon honey , I know the Castor Oil tastes terrible , but its GOOD FOR YOU...really!"
And we know that the system as is, is getting more difficult for your average DM when it comes to game prep or running higher level games...Unless you are a single 22 yo in college who has planty of time and no life other than gaming and beer and watching Anime. So instead of making thing simpler at the core with a new streamlined set of rules...you can buy a bunch of these Band-Aids...err....add ons.... to the increasingly clunky system..that may help you a bit.
End rant...
I'm not as hardcore of a gamer as 99% of you here on EnWorld. And I dont visit terribly often. So maybe I have a different perspective, But AFAIC this whole scenario is exactly like OD&D in its later years (brown books) 1E in its later years, and 2E in its later years. Its getting to the point of more and more "fluff" products (and I don't mean "story material"), re-hashes, and countless rule book options/add-ons.
I guess I'm just cranky today, so I apologize in advance, but IMO there's a real problem when WOTC feels the need to produce such a product and as a customer you feel you have to buy a rules compendium, *IN ADDITION TO THE RULEBOOKS* you've already bought. :\