Klaus
First Post
Sure, there are other cantrips, but none of them are as good (or seem as good) as ray of frost. I mean, just think about ray of frost vs. read magic. Do you want a spell you'll use multiple times in every single combat, or a spell you're going to use once every 10 sessions?
The auto-scaling seems unnecessary. By the time you get it, you can throw around multiple fireballs each day. Do you really need increased at-will damage, too?
But if someone doesn't want a game with at-will magical attacks, then why think those cantrips are better than the others? Is there a pressure to have an at-will damaging cantrip (as opposed to, say, use a crossbow, throw a dagger or even have *no* viable at-will attack)?
The way I see it, those cantrips are there for those who want them. Those who don't can pick up other cantrips, no strings attached. Not every wizard needs to be a blaster. Illusionists, enchanters, abjurers, etc, have all existed in the game with little direct damage spells.