D&D 5E Wonders of the Multiverse survey is up


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Blue

Ravenous Bugblatter Beast of Traal
I told them that I don't like have to track separate users per day for lots of little things. Coming from races, subclasses, feats. It adds bookkeeping and slows down the game with decision paralysis. Things like Superiority Dice or Sorcery Points are one currency for multiple things, not nearly as bad.

I also said that if you are going to have a limited usage ability, make it meaningful so that even if it only happens 2-3 times per day it feels like it's one of your character's defining points. Many of these things are "add an extra d8 of damage PROF times a day" that are just boring even if somewhat effective.
 

What did you ask for? Was it related to Wonders of the Multiverse?
aside from the basic feedback I had for the stuff, in the additional stuff box at the end I asked for something big like a new class or something on that scale nothing specific as much as I want a psion I would take something that feels new and fresh.

the classes in dnd are now well-worn ideas to me save monk and anything different to show some originality past races, is a good idea for me, plus eberron gave us artificers why not make the new setting give us something of equal value?
 

darjr

I crit!
I told them that I don't like have to track separate users per day for lots of little things. Coming from races, subclasses, feats. It adds bookkeeping and slows down the game with decision paralysis. Things like Superiority Dice or Sorcery Points are one currency for multiple things, not nearly as bad.

I also said that if you are going to have a limited usage ability, make it meaningful so that even if it only happens 2-3 times per day it feels like it's one of your character's defining points. Many of these things are "add an extra d8 of damage PROF times a day" that are just boring even if somewhat effective.
Yes, this is a large part of my feedback as well. I think they’ll hear a lot of this.
 

I told them that I don't like have to track separate users per day for lots of little things. Coming from races, subclasses, feats. It adds bookkeeping and slows down the game with decision paralysis. Things like Superiority Dice or Sorcery Points are one currency for multiple things, not nearly as bad.

I also said that if you are going to have a limited usage ability, make it meaningful so that even if it only happens 2-3 times per day it feels like it's one of your character's defining points. Many of these things are "add an extra d8 of damage PROF times a day" that are just boring even if somewhat effective.
boring but effective is nothing compared to awesome and super effective.
 

kapars

Explorer
I always ask for new weapon feats and more Ki for Monks, not expecting to get that but at least they know it’s my feedback :) The “more Ki” guy likes Cartomancer
 

I told them that I don't like have to track separate users per day for lots of little things. Coming from races, subclasses, feats. It adds bookkeeping and slows down the game with decision paralysis. Things like Superiority Dice or Sorcery Points are one currency for multiple things, not nearly as bad.

I also said that if you are going to have a limited usage ability, make it meaningful so that even if it only happens 2-3 times per day it feels like it's one of your character's defining points. Many of these things are "add an extra d8 of damage PROF times a day" that are just boring even if somewhat effective.
Yeah a good example of this kind of nickle-and-dime design is the Goblin "Fury of the Small" ability, which allows you to proficiency bonus damage, proficiency times a day, only to creatures larger than you, only once a turn. They've got you tracking something doing truly tiny damage (WOO 2 points twice a day LOOK OUT!!!!), and having to follow strict rules about its usage, and it's really just like, why bother? Why not make it conditional so you don't have to track usage? Or just make it do noticeable damage (I guess at the very high end +6 isn't terrible, it's about 1d6+1d4, but sheesh)? Or drop the conditions so you can at least burst it out and forget about it?

To be clear, Goblin is a perfectly good race - Nimble Escape is great! Darkvision and Fey Ancestry are solid, so no complaints power-wise, but why make people track that? It's actually worse than going off Short Rest, because at least 1 per Short Rest means no real tracking, just binary "did you use it or not"?

There's been a number of similar abilities of late, and yeah the UA was full of them, and they just need to stop, or make a universal resource.
 

I don't think multiple prof per uses is that bad, since you're probably going to have on character sheets something like this, even if you have to draw it by hand, fill in something on the Power column, tick an X off with pencil when you use one of the things.
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JEB

Legend
One thing I realized when re-reviewing the material - the new backgrounds feel more like fluff to help narratively justify the inclusion of the feat, instead of a character element unto themselves. One wonders how this might affect 2024's more generic backgrounds.
 

Yaarel

Mind Mage
I don't think multiple prof per uses is that bad, since you're probably going to have on character sheets something like this, even if you have to draw it by hand, fill in something on the Power column, tick an X off with pencil when you use one of the things.
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Your table seems ... inevitable.

But clearly shows how complex the tracking actually is.
 

Yaarel

Mind Mage
My overall impression of this UA is it looks like themes that are fun.

Some stuff is great.

Unfortunately, many options are unsatisfying, because of being mechanically subpar, having slightly off flavor, "ok yeah but unexciting", or even WTF (Scion of Outer Planes).

Some technical jargon seemed to need clarification.
 

Yaarel

Mind Mage
Regarding technical terms.

Force damage. Force is "pure magical energy". Like gravity, it is immaterial but physical.

But the UA used it to mean, an astral realm of pure thought, where psychic damage feels more appropriate. Likewise, a stone giant punching someone was construed as if force damage. Punching someone isnt force damage or else any weapon ever deals force damage.

Where a conjuration is made out of magical energy and can even be identical to a "force construct", a conjuration dealing force damage is fine. Getting crushed by gravity in a Black Hole is force damage.



And what "necrotic" damage in the astral plane? People cant get hungry or age! A realm of thought. In this plane of being the damage type is at best peripheral.

And why would being Good mean burning people alive with Sacred Flame? That isnt really what Good means.

This stuff is technical but kinda matters, to keep concepts clear.
 

Yaarel

Mind Mage
An "Undead" is defined as a "once-living creature", in the MM.

But the UA spell Reaper Spirit used the term to mean "death itself". In other words something that has never been a living creature, but apparently is native to the Shadowfell.

So, is Undead actually a planar origin, and not really a creature type per se? If so, the MM needs an update to change its technical definition.

Should we be using the term "Undead" to mean in shadowfell or from shadowfell?

Is the Reaper Spirit actually an Undead Construct?



The jargon needs vetting to avoid inconsistencies or clarify inconsistencies.
 

Yaarel

Mind Mage
Feat prereqs.

Feats having level prereqs because they are more powerful than other feats: great!

Prereqs for balance is important.

But there is no reason for any other kind of prereq.

The whole point of feats is to customize ones own character concept. Players need to freely choose whatever feat they like and is relevant to their character.

Any gating that prevents customization is counterproductive.
 


Dried

Explorer
I don't think multiple prof per uses is that bad, since you're probably going to have on character sheets something like this, even if you have to draw it by hand, fill in something on the Power column, tick an X off with pencil when you use one of the things.
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I draw little squares on my character sheet next to my feature/trait/feat/etc. to check them with a lead pencil when I use the power. It does the job nicely.
 

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