Worlds of Design: In the Shadow of Tolkien

How much does Tolkien’s body of work influence you fantasy role-playing games?

When were you first interested in Tolkien's works compared to when you played FRPGs

  • I was interested in Tolkien's works well before I got into FRPGs

    Votes: 57 52.8%
  • My interest in Tolkien's works and FRPGs happened about the same time

    Votes: 34 31.5%
  • I became interested Tolkien's works well after I got into FRPGs

    Votes: 15 13.9%
  • I've never been a fan or influenced by Tolkien's works

    Votes: 2 1.9%

The answer is likely predicated on if you came to Tolkien before you came to FRPGs.

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Picture courtesy of Pixabay.

"Nobody believes me when I say that my long book is an attempt to create a world in which a form of language agreeable to my personal aesthetic might seem real. But it is true." - J. R. R. Tolkien

I read the Lord of the Rings (LOTR) when I was in my late teens, about seven years before original Dungeons & Dragons was released. (The Hobbit came later for me.) This is long before any LOTR movies, of course. Most of you have read LOTR (or watched the Peter Jackson movies) long after the release of D&D, I suspect, but still we can ask which came first for you, LOTR or D&D?

Which Came First (for You)?​

I’d suppose that Tolkien is likely to have a greater influence on your gaming if you came to Tolkien before you came to fantasy role-playing games (FRPGs).

This also might depend on when you started playing FRPGs. When I first played D&D (1975) the assumption was that the GM would mine fantasy novels and stories, and myths and legends, for ideas for his/her campaign. I remember hunting down Stith-Thompson’s Motif Index of Folklore Literature (in Duke Library), surely not something many GMs do today (even though today it’s a free PDF rather than huge paper volumes). There were few adventure modules and even fewer ready-made settings to buy. With this approach, Tolkien would be one author amongst many, maybe foremost but still just one.

Gary Gygax listed in Appendix N of AD&D the novels/novelists that had influenced him, including many long preceding LOTR. I’ve read most of the books listed in the Appendix, but I suspect many younger people have read few of them. Working from the list, Jeffro Johnson in his book Appendix N: the Literary History of Dungeons & Dragons, by reviewing these books, has ably demonstrated that there were a lot stronger influences on D&D than Tolkien.

Tolkien’s Expanding Influence​

Even before the Ralph Bakshi LOTR movie (1978) I gauged the likelihood that someone would like D&D according to whether or not they’d read The Lord of the Rings. (Many give up because the book starts slowly.) If they had not read it, prospects were much less rosy. Now, with many movies (Peter Jackson’s, Bakshi’s, and the Rankin Bass follow-up to Bakshi, and others more obscure), and even a LOTR TV series (Rings of Power), I don’t rely on my old view. On the other hand, so many more people are aware of LOTR (and of RPGs) than in the pre-movie past.

More recently, adventure modules and even settings of all kinds can be found online, including many that are free. GMs don’t have to make up adventures or settings, they can use someone else’s creations. Further, many of the old fantasy authors are virtually unknown to recent generations. But with the movies, Tolkien is even more well-known than when there were only books. Do the movies make Tolkien a stronger influence? Or do GMs today just accept whatever adventures/settings they acquire and not change much? For most these days, likely the latter.

Beyond Tolkien​

If you want more discussion of Tolkien’s influence, see my previous articles (Escaping Tolkien and Reassessing Tolkien’s Influence). As I wrote this, I asked myself, what’s the biggest influence likely to be, after Tolkien?

Conan the Barbarian (whether the savage Robert E. Howard version, or the more tempered ones by other authors that followed)? Wheel of Time? Game of Thrones? Dresden Files? David Eddings’ Mallorean and Belgariad? Brandon Sanderson’s Mistborn? Harry Potter? Superhero movies? Something from Appendix N days such as Poul Anderson’s Three Hearts and Three Lions?

Your Turn: Do you think the timing on your exposure to Tolkien’s works influenced your FRPG play?
 

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Lewis Pulsipher

Lewis Pulsipher

Dragon, White Dwarf, Fiend Folio
Was introduced to Tolkein first, then D&D not long after, by the same people in college. I'll always want some Tolkein in my D&D; the only things since that have had anywhere near the same degree of influence are Xena-Hercules (for the campiness) and more recently Game of Thrones (for the grittiness). Other influences: Eddings' Belgariad (in earlier days) and Kurtz' Deryni.

I have zero knowledge of - or interest in - Conan, just never appealed to me.

In my ideal world Game of Thrones would set the direction for D&D going forward, but sadly the designers seem to think otherwise.
 

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The Hobbit was read to the class in primary school. I was probably about 7. The teacher mentioned that there was a sequel called Lord of the Rings, but it would be too difficult for me to read.

I guess I read LotR when I was around 12, around the same time I started playing D&D. However, Moorcock was much more influential on the way I played D&D.
 

I have zero knowledge of - or interest in - Conan, just never appealed to me.

In my ideal world Game of Thrones would set the direction for D&D going forward, but sadly the designers seem to think otherwise.
Odd, as Conan is tonally quite similar to GoT. I’m glad D&D dodged that bullet though, the real world has enough grimdarkness, I want some optimism in my leisure activities.
 

As for what will influence D&D? Personally, I think Avatar: the Last Airbender is a more likely target. It's a similarly HUGE HUGE HUGE generation-defining hit that presented old ideas in new ways and new ideas steeped in ancient tradition.
I think Avatar might be too humanocentric to be a defining influence, especially when things like Tieflings, Dragonborn and Drow with tragic pasts are all the rage. I'm not an aficionado of Anime by any stretch but its pretty obvious that Anime in general has had the most significant influence on modern DnD - what with half demons, magic girls and epic mega-swords
 


Those are a bit old hat these days.
Not really. The last time we got statistics, dragonborn were the fourth-most-popular playable race, behind humans (basic + variant), half-elves, and elves. (Those two had been duelling for second place for some time.) With the functional merger of standard and variant human, and the deletion of half-elves, that came with 5.5e, we have good reason to believe that dragonborn are now the third-most-popular playable race. And Tieflings were #5, previously #4; places 6-10 had varied quite a bit more over time, but those top 5 had remained so for years.

And with the massive, RIOTOUS success of BG3 since we last got official stats, a game which features several tieflings and really quite well-executed dragonborn (including the surprisingly popular Dark Urge character defaulting to a dragonborn appearance), there has been an absolute renaissance of interest in dragonborn. People now have a tangible look and feel, which makes a world of difference.
 

I think Avatar might be too humanocentric to be a defining influence, especially when things like Tieflings, Dragonborn and Drow with tragic pasts are all the rage. I'm not an aficionado of Anime by any stretch but its pretty obvious that Anime in general has had the most significant influence on modern DnD - what with half demons, magic girls and epic mega-swords
Well, keep in mind that Tolkien originally had four races and only four races, plus (functionally) Always Chaotic Evil Orcs--and the works inspired by it were diverse and rarely held close to all the characteristics. Elves being the special, chosen divine children? Almost completely jettisoned. Even their immortality is gone, they live a super long time (usually, anywhere between 300 and 700 years)--which is a HUGE departure that almost completely breaks one of the most important characteristics of elves, the fact that they're functionally immortal and can be reincarnated. (That specific characteristic was later spun off into 4e's deva.)

It's entirely plausible to have a work that melds AtLA elements with LotR elements with Conan elements with (etc., etc.)--or perhaps other works. I could see Steven Universe and Mistborn etc. all taking hold.

If the question is "when will the next Tolkien appear?", as in, when will we next get someone who casts a shadow like what Tolkien has? I don't think that person has published anything yet. It might be that they haven't even been born yet. It'll be a while. Generation-defining literature is rare, and extremely hard to predict!
 

I'd have to put down a "definite maybe" as an answer for Tolkien, Conan, and other fantasy & science fiction influencing my style of gaming. It did give me a push toward the Simulationist corner of the old USENET threefold, but didn't push me toward the Narrativist corner the way it might have been expected to. I always saw RPGs as a different medium from read-only fiction, with its own rules and its own advantages.
 

My dad read The Hobbit to me and my brother as a bedtime story, probably shortly after the airing of the Rankin/Bass special in 1977 which, I think, created a lot of interest in us. I was four years old.

I started playing D&D soon after a family trip to England in 1981 where I came across the book that inspired my first character, a paladin named Albion.

I first read The Lord of the Rings within the next few years, then The Silmarillion.

While I remember finding some of the inconsistency in some of the lore, especially regarding elves, difficult to reconcile, I think I found the concept of a fantasy world in which men, elves, dwarves, halflings, orcs, and goblins all coexist to be immediately accessible because of my earlier exposure to Tolkien's books. In more recent years, I've put more emphasis on D&D's literary roots, including Tolkien, in my approach to play. Let's not forget the game's demonstrable origin in Leonard Patt's "Rules for Middle Earth"!
 

Never a fan of the books. I read them because I felt like I had to because of the influence on fantasy RPGs, but they are not my cup of tea. Not really into the movies either.

Put me firmly in the Conan and Gray Mouser camp of fantasy.
 

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