I was hoping there would have been questions about the pace of 5e releases, but there wasn't. I did get to put in a lot of votes for "Things I can use for Homebrew, not just prepublished adventures" choices.
The questions on designers were interesting, especially since some of those designers (Gary Gygax, Dave Arneson) aren't even alive anymore.
If I had to guess, I'd say that question is geared around "What old adventures should we re-make for 5E?"
Also picked Dark Sun, Spelljammer and Planescape as the top settings, because I WANT THEM.
I would kill for Dragonlancw for 5E. Current home games is a mashup of Midgard, Lost Lands and homebrew. But I would love to see Dragonlance revived.
Greyhawk was my 2nd. I really liked Forgotten Realms when I played 2nd edition but lost interest in it over time.Ichose Dragonlance, Greyhawk, and Forgotten Realms as my three, and waxed on a bit about why Greyhawk is my favorite. I would love to see the feedback they get about Settings.
That list was odd and didn't give me hope that they are planning to work with many modern designers (current designers, whatever).
5e is TOO MUCH looking to the past for me, I would prefer not live in a world driven by nostalgia.
But that list sure didn't indicate anything like that.......which I must not have made clear.
I actually downvoted many of the older names like Gygax. I'd prefer newer ideas, more modern or innovative adventure concepts. And I'm 57yo.If I had to guess, the question and the structure of the answer suggests less who they want to work with, and more a desire to know how many people pay attention to book credits at all, and be able to break it down by demographic.
I had 48 questions but the last few were asking age, sex, and race. Several seemed to repeat themselves like it kept asking me about digital tools and such. I get that you repeat questions to balance answers, but they appear to be pushing digital tools.
It appears that Dragon or Dungeon magazine is coming back, but only in digital.
Just replied to the survey.
I got a total of 44 questions, including the demographic survey at the end. I know in previous surveys people have reported the number of questions you end up answering varies depending on your answers to some of the earlier questions (how often you are playing, etc.).
So, for comparison, how many questions did others have to answer when they went through the process?
I'd hope it would be more of a test to see if dungeon/module/adventure design in their style are relevant.I wonder if listing Gary Gygax and Dave Arneson on the designer list means there's a possibility of crediting them with creating the game on the cover of new D&D books?
Agree about wanting more modern and innovative adventure concepts. The problem is that very few of the other designers on that list actually contribute such. I think only Monte Cook can be considered innovative in that list.
I had chosen Homebrew, Dragon Lance and and Greyhawk as my top 3. It asked me a lot of questions about Homebrew and DMing. I think I answered about 60-70.
Lots of cool questions about DM tools and playing styles, I liked it.