Wait you have to pay for errata ?!?!! Wtf?!?
that is annoying... and a leaves a bad taste in my mouth
This is a strange circumstance. Normally they wait to make any changes to their official books until I believe the end of the year and then they announce all of the errata, update D&D Beyond, and order new printings of the books with these new versions.
However, for some reason, they decided to do errata earlier. It might be because of the topic that must not be named, or they just saw that everyone was making fun of the Hadozee mechanics for over two weeks and decided to rush out a new errata. Presumably, the other processes that they usually take with errata were ignored and will be followed as usual at the end of the year.
That's the only way to get "One" D&D.
Darned subscription service.
You . . . you don't have to pay for a D&D Beyond subscription in order to get access to the One D&D documents/surveys. You know that, right? Or are you objecting to the service existing in the first place, even though the thing you're complaining about is free.
Look, I think we're all glad that the gliding language was fixed, at least for some customers, but whose bright idea was it to be that way in the first place? What were they thinking? And why aren't they talking about the gliding errata at all? As originally written it was incredibly broken. Who's responsible for it? How did nobody catch how broken the gliding was?
They based it on the Simic Hybrid's Manta Glide but decided to increase its effectiveness by
300% for some reason. I don't know how they missed how it interacts with High Jumps, that's definitely something they should have caught. And I'm guessing they're not trying to draw attention to this errata because a) they normally change more than just a single part of a single book when doing errata and b) they don't want to bring attention to the other thing they changed.
The glide was in the UA, they definitely saw people pointing out the issue in the feedback. I truly don't get why they kept the same in the book just to fix it after release.
I don't know about that. I participated and lurked in quite a few discussions about the Spelljammer UA, and no one that I saw found the interaction with jumping back then. I'm guessing that the official release drew more attention to the broken mechanic than the playtest did.