WotC mistakes that cause you headaches -

Nah that's one where you don't lie by omission so much as you purposefully redirect the question.

Guard: You there, traveler - have you seen any refugees today?
Paladin: If I do, I should report them immediately, right?
Guard: That is correct.
Paladin: *nodding* OKay.

Even though the paladin's answer to the initial question is "Why yes, I have." he isn't lying by not answering the guard's question. He's redirected the guard's attention, and the guard just assumes that he's answered in the negative. Of course you get some DMs who make every single evil mook guard into Donny Due Diligence, who will keep hammering you until you expressly answer the exact question ... but usually those are the same types who think it's their job to shove any PC paladin from grace one way or another, so screw 'em. :p
 

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Guard: You there, traveler - have you seen any refugees today?
Paladin: (Touches holy symbol) I am no mere traveler.
Guard: Pardon, Lord. I didn't see that you were a Knight of St. Joe.
Paladin: (Nodding) Very well. And you would do well to allow any refugees you see pass safely, for the good you do your soul is greater than gold.
Guard: (Lying through teeth.) Yes, My Lord. I will.
 

khyron1144 said:
As someone that has played 2e extensively and 3e a good bit and owns and is reasonably familiar with most rules sets, my error list is a lot different:
1) What happened to ability score checks (make a Dex check to keep your balance)?
If circumstances warrant, use take 10 or Take 20 and add ability modifier.
2) Can three saves really do that much work?
IMO, yes.
 


Sejs said:
Nah that's one where you don't lie by omission so much as you purposefully redirect the question.

Guard: You there, traveler - have you seen any refugees today?
Paladin: If I do, I should report them immediately, right?
Guard: That is correct.
Paladin: *nodding* OKay.

Even though the paladin's answer to the initial question is "Why yes, I have." he isn't lying by not answering the guard's question. He's redirected the guard's attention, and the guard just assumes that he's answered in the negative. Of course you get some DMs who make every single evil mook guard into Donny Due Diligence, who will keep hammering you until you expressly answer the exact question ... but usually those are the same types who think it's their job to shove any PC paladin from grace one way or another, so screw 'em. :p

Which is why it should be nipped in the bud. Let the paladin lie. The rules should work to avoid crappy interpretations entirely.
 

Raven Crowking said:
Guard: You there, traveler - have you seen any refugees today?
Paladin: (Touches holy symbol) I am no mere traveler.
Guard: Pardon, Lord. I didn't see that you were a Knight of St. Joe.
Paladin: (Nodding) Very well. And you would do well to allow any refugees you see pass safely, for the good you do your soul is greater than gold.
Guard: (Lying through teeth.) Yes, My Lord. I will.

Yeah, that works so incredibly well when you're a paladin in a tyrant's kingdom.
 

glass said:
Why? They seem to be about as thematically similar as they can get, IMO.

And weren't they both the same save under previous editions anyway? PPDM?


glass.


I am mostly away from my library, but the character sheet on the back of my basic D&D rulebook has the following save categories:
1) Poison or Death Ray
2) Magic Wand
3) Turn to Stone or Paralysis
4) Dragon Breath
5) Spells or Magic Staff

I know the AD&D categories are a bit different, but I was just trying to come up with an example.
 


James McMurray said:
AD&D was the one with PPDM (Paralyzation, Poison, and Death Magic).


Ah yes, I was trying to remember what PPDM stood for.

And now I'm thinking of papadum, and am hungry for Indian food. Curse you, McMurray!
 


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