Jaden Miller
First Post
Hi, my family recently started a D&D 5e campaign, my dad being a "veteran", having played old editions of it in college with his friends. So sadly, he's not able to answer many questions about the current rules, so I thought I'd ask here.
We created characters, using some level 3 pregens provided on the official website, altering things as we liked (race, class specifics, etc.), and I feel like items that we're given are massively disproportionate to the stats on any other items in the manuals. For example, the halfling monk pregen has a shortsword with +5 attack and does 1d6+4 piercing damage. Is this taking into account ability score modifiers, proficiency bonuses, and etc. or what? If so, WOTC doesn't know how to do math. This seems disproportionate, because in the DM's guide, a "very rare" weapon would be one that had a measly +3 to attack and damage rolls. Not to mention that a shortsword, as described in the player's guide, should have no attack bonus and do only 1d6. Another example would be my dad's ranger, who's longbow has a ridiculous +7 attack, making a nat 2 attack roll be a minimum of a 14 once you add all his modifiers.
Any clarification on this would be much appreciated, since I couldn't find any anywhere else.
We created characters, using some level 3 pregens provided on the official website, altering things as we liked (race, class specifics, etc.), and I feel like items that we're given are massively disproportionate to the stats on any other items in the manuals. For example, the halfling monk pregen has a shortsword with +5 attack and does 1d6+4 piercing damage. Is this taking into account ability score modifiers, proficiency bonuses, and etc. or what? If so, WOTC doesn't know how to do math. This seems disproportionate, because in the DM's guide, a "very rare" weapon would be one that had a measly +3 to attack and damage rolls. Not to mention that a shortsword, as described in the player's guide, should have no attack bonus and do only 1d6. Another example would be my dad's ranger, who's longbow has a ridiculous +7 attack, making a nat 2 attack roll be a minimum of a 14 once you add all his modifiers.
Any clarification on this would be much appreciated, since I couldn't find any anywhere else.