catsclaw said:
The reason the OGL is a good idea for WotC is because it makes them money.
Yes. But it also creates additional players in the marketplace. (I would say "additional competitors," but they're not really.) And these additional companies can adversely affect D&D's image (i.e., Book of Erotic Fantasy).
I
catsclaw said:
It expands the size of the industry, and draws in more customers, which encourages sales of every product.
Except it doesn't draw in more customers. What we've got is what we've got.
catsclaw said:
Look at it this way--say you have a group of gamers who are looking for a new game. One of them picks up Paizo's Rise of the Runelords, flips through it, and decides to run it...And for Wizard of the Coast? Probably everybody picks up a Player's Handbook.
Probably? Publishers complain all the time about not everyone in a group picking up a core rulebook.
catsclaw said:
Without Paizo, those sales don't happen.
Possibly. A few things, however.
First, third party publishers don't sell as much as WotC does. The chances some is going to be unfamiliar with D&D but familiar with Paizo's products aren't that great.
Moreover, not everyone exposed to and favorable toward Paizo products will pick up another company's product, even if it's the PHB. You can play D&D without your own PHB, especially in the age of the SRD.
And would WotC even notice if reality got bent and all the Paizo-driven sales suddenly went away? WotC says it has 4.5 million D&D players - just how many of them really could have come from someone running Rise of the Runelords?
In conjunction with the above, WotC actually has to do work to "support" the SRD, d20 license, and OGL. It costs them money. When you subtract all the money they're making via third-party sales from the money they're outlaying for the OGL, how much is really left?
Finally, folks buying WotC because of a Paizo product is one scenario, but there are others. For example, Timmy's mom sees Book of Erotic Fantasy on the shelf next to the D&D books and decides maybe tabletop gaming isn't for Timmy. Or maybe a new gamer who started with White Wolf products decides to give D&D a go, but her DM picked up a really bad third-party adventure and now the potential D&D consumer decided to stick with World of Darkness products...
Seanchai
catsclaw said:
Without the OGL those projects don't exist, it's less profitable to be a freelancer, and a lot of great designers never even get their break in the industry. That's bad for the industry, bad for WotC, and bad for you as a gamer.