D&D 5E WotC's Jeremy Crawford Talks D&D Alignment Changes

Jeremy Crawford has spoken about changes to the way alignment will be referred to in future D&D books. It starts with a reminder that no rule in D&D dictates your alignment.

align.png

Data from D&D Beyond in June 2019

(Note that in the transcript below, the questions in quotes were his own words but presumably refer to questions he's seen asked previously).

Friendly reminder: no rule in D&D mandates your character's alignment, and no class is restricted to certain alignments. You determine your character's moral compass. I see discussions that refer to such rules, yet they don't exist in 5th edition D&D.

Your character's alignment in D&D doesn't prescribe their behavior. Alignment describes inclinations. It's a roleplaying tool, like flaws, bonds, and ideals. If any of those tools don't serve your group's bliss, don't use them. The game's system doesn't rely on those tools.

D&D has general rules and exceptions to those rules. For example, you choose whatever alignment you want for your character at creation (general rule). There are a few magic items and other transformative effects that might affect a character's alignment (exceptions).

Want a benevolent green dragon in your D&D campaign or a sweet werewolf candlemaker? Do it. The rule in the Monster Manual is that the DM determines a monster's alignment. The DM plays that monster. The DM decides who that monster is in play.

Regarding a D&D monster's alignment, here's the general rule from the Monster Manual: "The alignment specified in a monster's stat block is the default. Feel free to depart from it and change a monster's alignment to suit the needs of your campaign."

"What about the Oathbreaker? It says you have to be evil." The Oathbreaker is a paladin subclass (not a class) designed for NPCs. If your DM lets you use it, you're already being experimental, so if you want to play a kindhearted Oathbreaker, follow your bliss!

"Why are player characters punished for changing their alignment?" There is no general system in 5th-edition D&D for changing your alignment and there are no punishments or rewards in the core rules for changing it. You can just change it. Older editions had such rules.

Even though the rules of 5th-edition D&D state that players and DMs determine alignment, the suggested alignments in our books have undeniably caused confusion. That's why future books will ditch such suggestions for player characters and reframe such things for the DM.

"What about the werewolf's curse of lycanthropy? It makes you evil like the werewolf." The DM determines the alignment of the werewolf. For example, the werewolf you face might be a sweetheart. The alignment in a stat block is a suggestion to the DM, nothing more.

"What about demons, devils, and angels in D&D? Their alignments can't change." They can change. The default story makes the mythological assumptions we expect, but the Monster Manual tells the DM to change any monster's alignment without hesitation to serve the campaign.

"You've reminded us that alignment is a suggestion. Does that mean you're not changing anything about D&D peoples after all?" We are working to remove racist tropes from D&D. Alignment is only one part of that work, and alignment will be treated differently in the future.

"Why are you telling us to ignore the alignment rules in D&D?" I'm not. I'm sharing what the alignment rules have been in the Player's Handbook & Monster Manual since 2014. We know that those rules are insufficient and have changes coming in future products.
 

log in or register to remove this ad

Umbran

Mod Squad
Staff member
Supporter
.....that wasn't what was said, nor was it what I replied to.

I'm bringing threads of conversation together. It isn't all about only what you're replying to.

What kind of stories are you, Umbran, unable to tell in D&D (5e) because there is an alignment system that has absolutely no impact, and, as we have just discussed, doesn't have to be used?

Ah. Sorry, you weren't up to speed on the point.

I'm noting that removing alignment would not disable any type of stories - as is evidence by pretty much every other game on the market, you can still have really bad bad guys if you don't have an "Evil" label to slap on them.

You'd just gone on about how D&D isn't other games, it seemed reasonable to note that argument is relevant sometimes, but not others.

I am not suggesting alignment be removed because it gets in the way of any stories. I can see removing it for other reasons (many already mentioned in the thread). So, the question you ask here isn't relevant.
 

log in or register to remove this ad

darjr

I crit!
You might be right, but I still remember people on these very boards saying that there was no way WotC would make a 5th Edition, because 4E's DDI was too profitable (having X subscribers paying Y dollars every month).
It was, but it was also a big IT headache for them. Increasingly when they tried to change it, it broke. And I think it took some blame for canabilizing book sales. Also management was different, by several people. Finally 5e is probably a magnitude mor profitable with burgeoning book sales. Near the end of 4e the writing was on the wall and WotC had to change. Things are very different now.
And I’m going to stop. I hijacked this thread and don’t want too.
 


Whizbang Dustyboots

Gnometown Hero
"Future books" is less useful than "and we will be tweaking the text in upcoming reprints of other books," which was alluded to by WotC previously. I hope that's still the plan.
 

Mercurius

Legend
I've got to give it to Crawford: this was worded in such a way that it seems to appease both sides of the discussion.

"Great, he's making changes and saying no race is inherently/always evil!"

"Great, he's just clarifying what the rules hav already said and how most have always run the game!"
 


Whizbang Dustyboots

Gnometown Hero
Or to put it a lot more simply — when D&D outgrows stories of good guys and bad guys, there’s not going to be a whole lotta ground left to cover.
There has never been as much ability as there is now to see how people are actually playing.

Plenty of D&D games, as seen in podcasts, on YouTube/Twitch and in Actual Play posts say you're wrong.
 




Remove ads

Latest threads

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top