Q: Can multiple casters cooperate when making magic items?
A: Yes. In fact, some items require cooperation between spellcasters. In order to make an item you need:
a) a character with the Craft **** feat (appropriate to the item you want to make) and
enough XP to spend on the item without losing a level (1/25 of market price)
1/2 the market value in valuable components (to be determined by the DM)
8 hours per day of uninterrupted work time
the crafter must meet the maximum level prerequisite
Magic Item Caster Level vs. Level Prerequisites: Sean Reynolds offers a correction to these sentences that appers on Dungeon Master's Guide p. 178 under the heading Caster Level: "For other magic items, the caster level is determined by the item itself. In this case, the creator's caster level must be as high as the item's caster level (and prerequisites may effectively put a higher minimum on the creator's level)." The caster level is NOT a prereq and was never intended as one. We can sort of salvage that quoted text by changing the last sentence to: "In this case, the creator's caster level must be as high as the item's MINIMUM caster level (and prerequisites may effectively put a higher minimum on the creator's level)." So the minimum caster level of an item that makes a fireball would be 5, since that's the minimum caster level for a fireball.
Anubis said:The FAQ states that you get to take an extra partial action the SAME ROUND you cast Haste on yourself. This can't possibly be correct, and I'll tell ya'll why.
Haste lasts for 1 round/level. You are able to benefit from the spell once every round the spell is in effect. In you are 5th level, the duration is 5 rounds. If the duration is 5 rounds you are only
You receive your partial actions starting the round AFTER you Haste yourself, never on the same round. I think I have successfully proven my point.
Q: Can a Rogue sneak attack with a ranged weapon?
A: Yes. As long as their target is denied their Dex bonus to AC or are flanked, then the Rogue can use their Sneak Attack ability (and the Rogue must be within 30 feet of their target).
Oracular Vision said:5 rounds total, the spell is inclusive, you don't get six uses. It starts and it takes effect this round, and last a total of five rounds (four more).
Simple math
Read sneak attack again.Spider said:
That's wrong, too. The rogue must be flanking the target himself in order to sneak attack it. You can't flank with a ranged weapon, as ranged weapons don't threaten an area.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.