X4: Master of the Desert Nomads - IC

Aram takes point in approaching the hut, his footfalls soft and quiet as he moves toward it. While his blades are not drawn, the dervish is ready to draw them at the first signs of danger. He closes on the hut slowly, trying to see into the interior before waving his companions to join him.
 

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In the dim red light of dusk you pole the raft directly adjacent to the old hut on stilts. There are few small windows around the wooden hut, with no panes, and the partly open wooden door creaks as you pull it open further.

Inside the hut is a square room about 15' across. The wooden floorboards are old but seem strong enough. It is indeed empty, not even containing any furniture or other items. There is a layer of dust on the floor.
 

Oops...I misinterpreted and thought the hut was on solid ground.

Seeing no immeidate danger, Aram grabs hold of the doorjamb and pulls himself up into the dwelling's interior.
 

Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20FF17T15, HP44/44, F+4R+6W+5

Bevin hesitates for a moment, reluctant to leave the security of the boat for the unknown of the hut. "Do we plan to spend this night here, then? In this bewitched dwelling that has seemingly just sprung up like a mushroom from the floor of the swamp?"
 

"Bewitched?" asks Aram? "Can you tell that it radiates magic? I mean, how does a bald desert dwarf from a savage tribe determine if a dwelling is bewitched?" The dervish gives his companions a wink and grins slyly.
 

Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20FF17T15, HP44/44, F+4R+6W+5

"Well, I......um.....that is....," Bevin blushes a deep crimson, his naked, Dwarvish chin only intensifying the effect, "I just don't like the look of the place!"
 

Playing along with Aram, Rajah enacts a minor incantation to detect if there is any magic emanating from this place. Assuming there's not, Rajah will pronounce "Don't worry Bevin, you can always sleep out here with Bones and Skele if you're more comfortable with their company. " .

Rajah will ask the troll skeleton to open it's arms wide.

"See Bevin, he'll protect you. " Rajah says, then laughs in his cackling, coughing manner.
 
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Bevin Rockhammer Dwarf Rogue2/Enchanter6, AC20FF17T15, HP44/44, F+4R+6W+5

renau1g said:
Playing along with Aram, Rajah enacts a minor incantation to detect if there is any magic emanating from this place. Assuming there's not, Rajah will pronounce "Don't worry Bevin, you can always sleep out here with Bones and Skele if you're more comfortable with their company. " .
Rajah will ask the troll skeleton to open it's arms wide.
"See Bevin, he'll protect you. " Rajah says, then laughs in his cackling, coughing manner.
"I might just take you up on that offer, Rajah," says Bevin, "They're almost SURE to be better company than you guys!" ;)
 
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renau1g said:
Playing along with Aram, Rajah enacts a minor incantation to detect if there is any magic emanating from this place.

To his surprise, Rajah finds that this whole area does radiate magic - not just the hut but every direction he looks. Concentrating for a short while, he determines that the aura is of overwhelming strength. He is not able to determine the school.
 

Girgal, AC 23 (T15, FF20), HP 59/59, F +11,R+8,W+13

"I said this place is unnatural. Perhaps the hut is the home of a hag coven" Girgal says agitated.
 
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