Ogrork the Mighty
Explorer
Ah, I see. I write up a recap after every session and include who was present and who was absent. Just seems kinda formal to have them sign in.
I also use an xp spreadsheet and I find it's great to monitor xp progression and balance encounters over the longterm. I have also had a history of players "forgetting" how much xp they have or whether they recorded an amount or not (thus, doubling up). The spreadsheet gets rid of those problems and it's an easy way to send current totals out to the group all at once.
As for xp spread, the most we've ever had was one character two levels behind due to energy draining and dying. I use an xp calculator that gives more xp to lower level characters and thereby allows them to catch up over time. That being said, the character in our game still hasn't caught up to the group (still being 1 level behind).
I allow new characters to start at the same average level of the group but at minimum xp needed for their level. I've been doing this for a while and I may start making new characters be 1 level lower than the group, but I'm undecided b/c the new players are behind long enough anyhow just from starting at minimum xp needed for the level.
I also use an xp spreadsheet and I find it's great to monitor xp progression and balance encounters over the longterm. I have also had a history of players "forgetting" how much xp they have or whether they recorded an amount or not (thus, doubling up). The spreadsheet gets rid of those problems and it's an easy way to send current totals out to the group all at once.
As for xp spread, the most we've ever had was one character two levels behind due to energy draining and dying. I use an xp calculator that gives more xp to lower level characters and thereby allows them to catch up over time. That being said, the character in our game still hasn't caught up to the group (still being 1 level behind).
I allow new characters to start at the same average level of the group but at minimum xp needed for their level. I've been doing this for a while and I may start making new characters be 1 level lower than the group, but I'm undecided b/c the new players are behind long enough anyhow just from starting at minimum xp needed for the level.


