two
First Post
reiella said:Well, erm...
Fun few sets of comments :
1) And of course, remember the 'cost' of being an immediate action. It keeps you from performing 'swift' actions on your next turn [or any immediate actions until the end of your next turn].
2) You'd need a spellcraft check [or psicraft, as appropiate] to identify a spell as being "a debilating save"... Just something that seems to be skimmed over. And even with the RAW and Psionic/Magic are the Same, the Elan Psionic Class in question would have to take a Cross Class skill [Spellcraft], in order to be able to know "when" to apply that benefit.
With the inherit 'limits' on "Per Day usage" and "Immediate Action"-ness, I don't think that they're significantly 'better' than a dwarf. I suspect they may just be more of a Paper Psion.
At a glance, if a problem occurs, I may just plop the manifester level cap down [and let the elan suffer at low levels].
I'm also not sure if it's a big deal -- I'm still open-minded about it and want to hear others experiences playing one.
However, one of your objections (at least) is clearly not a serious objection. The "cost" of an immediate action is nothing compared to the "cost" of not using it (i.e. character death or being disabled). That's truly a non issue. Now, if you are talking about sucking up 10 HP of damage that would have taken your PC from 60 to 50 -- yes, that's something to think about.
I'm more concerned with the limiting events -- the fireball or critical hit that drops the PC from 20 to -15. In these cases (or vs. a debilitating save) a sacrafice of an immediate action always makes sense to me. I mean, death is pretty bad.