Thanee said:
Interesting enough, I would rate the energy ... powers among those that look most impressive compared to the arcane versions (energy bolt to lightning bolt, energy ball to fireball - yeah, I know it's 4th level - +/-1 level is still within the parameter of "flavor" as shown with the other classes
Unless one is a kineticist, you MUST spend a feat to learn energy ball, and you can't even do that until you can manifest 5th level powers; at level 9.
And, if you are a kineticist, then you must spend a feat to get dominate, mindlink, suggestion, astral construct, control breathing, teleport, schism, and metamorphasis.
You can -never- have True metamorphasis (aside from a special RP situation with a high-level Telepath). Likewise you can never have true mndswitch, reality revision, true creation, mass time hop, or greater metamorphasis.
The 9th level kineticist power is tornado blast, which is absolute garbage compard to meteor swarm.
So, while a sorceror will have access to fireball by level 6, the psion doesn't have an energy spell with a similar area of effect until 9th level (7 if kineticist).
Thanee said:
The scaling, as the psion has it, does not translate into the sorcerer's world. If it would, the sorcerer would not have spell slots of specific levels to begin with. The non-automatic scaling is the limiting factor for the psion's flexibility to not get completely out of hand (as in hundreds of "magic missiles" per day).
Technically, the sorceror can already do that. There are some Psion spells of similar usefulness, though none that automatically hit w/ no save and no attack role, and most would cost 5+ pp to do similar damage. (i.e. as much as a 3rd level spell)
Thanee said:
You don't really want to tell me, that fireball (your prime example) is better than energy ball (yes, it's 4th level, but that is no big difference in the long run... some spells/powers are always +/-1 level (i.e. dominate is -1 for psions)), do you?
It is different. As stated above, most psions won't even -have- energy ball; and those that do won't until 9th level! So, you see I couldn't have really made ym example much lower, unless you real gripe is
Kineticists vs Sorcerors.
As for which spell is 'better' it depends. Sorcerors have access to better spells at level 9 and higher, so the only real comparisons using fireball can be made from 5-10. After that, obviously, energy ball (for those few psions that can manifest it) is competing with bigger, nastier spells.
I think (if you have the book) you should try making a psion, somewhere between 5-10th level, and see how many powers you -wish- you had, but don't have the feats for!
I don't really think the balance issues even matter after level 15; then its all about who spots who first and unleashes hell. Rod of greater quickening + meteor swarm?
Thanee said:
How about Metamorphic Transfer as an example.
Do you think this feat has been playtested?
Metamorphasis cannot assume the form of construct, outsider, or undead, and the 4th level version (again, -only- egoists will have the 9th level version) is good for 15 hd or less. Metamorphic Transfer lets you use a form's supernatural ability 3 times per day (as in 3 uses of any supernatural ability per day).
Big deal.
Thanee said:
It has the inherent weakness that psions need to augment many of their powers to some degree to keep them effective. Arcane casters have the caps and restricted level slots instead.
And don't forget, that it is just an option for psions to scale low level powers instead of using high level powers. They get twice to four times as many real high level powers to choose from compared to the sorcerer!
yes, but they don't have as many offensive powers in their general list. and in fact they have much fewer powers in general on the list.
Thanee said:
More choice is always a benefit.
One could argue that a Sorceror, through spell replacement, has access to far more spells through their career than does a psion.
Thanee said:
I'm pretty sure, that with the XPH included in a campaign, sorcerers (generally) will be played FAR less. Of course, this is pure guess-work.
Well, WotC should have thought of that before they published (for a SECOND time) an inherent-magic caster that needs friggin material components!