Thanee
First Post
ph0rk said:Now who is getting snarky? I've played both long enough to get 9th level spells, if that ain't long enough you can keep your damn discussion.
That's long enough... Sorry!

Like this: Sorcerors are generally weaker than Wizards except when serving as a living breathing howitzer.
Your games must be drastically different then!

With a good spell selection the sorcerer has a useful spell ready in almost every situation, especially if needed multiple times (even twice). Only if actually knowing what to go up against, the wizard is - of course - clearly superior.
but, just for the sake of comedy; how would you construct a Psion that had access to dominate, suggestion, energy ball, and teleport circle?
Expanded Knowledge. They don't need many other feats anyways, since they have almost all the stuff basically for free, which the sorcerer must learn feats for (Still Spell, Silent Spell, Heighten Spell, Energy Substitution, Spell Focus).
Some of the best psion powers are on the discipline lists, and you only get access to one of those.
Yep, which is a (pretty much the only) disadvantage of psions, as I have noted already.
The only other noteworthy thing is the non-automatic scaling, but given the fact, that scaling is better for psions than for other casters (i.e. increased DC) and that they have plenty PP to manifest at their full manifester level and still have a very decent number of powers per day, that's not such a big issue all things considered.
A wizard can do all these things, and for someone who just took the high road about who has played what character type for how long you seem to forget that spontaneous casts vs prepared spells doesn't hurt nearly so bad as the levels get higher.
As I said, your games must be quite different, as the spontaneous ability really starts to shine at the mid to high levels, when sorcerers have a decent spell selection.
In almost -all- cases if the party screws up bad enough that the Wizard Sorceror or Psion has to expend -all- spellcasting ablility, they've got some other issues than caster balance.

The Sorceror has more total spells known vs/powers. Don't agree?
No. Since 0th level spells don't count. They do nothing (detect magic excluded).
Assuming for one moment that total number of high level spells/powers known is the ultimate measure of power; there is no -large- discrepancy until 19th level;
Ahem.
On every even level, the psion has four times as many powers of the highest level compared to the sorcerer! Four times! At every level thereafter, they still have twice as many PLUS a complete new level already, which the sorcerer has not available yet! Repeat for the one thereafter. That's no -large- discrepancy!?
how many does a sorceror have at level 16? 35. 35 spells. Yes, many of them are 0-level. I used 0-level spells all the time when I played wizards and sorcerors. Sometimes for flavor, sometimes for mechanics. Detect magic is pretty damn important; read magic can be as well. Mage hand/Far hand is one of my personal favourites, and so on. For a Psion these cost as much as a 1-level spell.
You don't want to say 0th level spells can live up with 6th, 7th, 8th level powers, or do you? Coz those are the ones the psion has instead of the sorcerer's mighty 0th level spells in comparison at that level (see above).

Are you interested in discussing balance or collecting testimonials from people who agree with you?
I would like to see something, which is convincing, that psions are balanced, compared to the dozens of arguments I have brought up on this thread, why they are not. I don't think there is much, tho (the good powers being on the discipline lists is one thing, the scaling issues another... but the countless advantages on the other side overshadow this by far).
IMHO, the psion is well balanced with the core classes. If you do not agree, what would you change?
See the house rules forum. I'm sure you won't like it!

Bye
Thanee