[XPH] Psion versus Wizard/Sorcerer

Shadowdweller said:
You mean ASIDE from the fact that it A) affects monsters (with augmentation) and B) can affect MULTIPLE TARGETS AT ONCE (with augmentation)? Don't these latter make it sort of replicate the effect of a 9th level spell?

You are right. It's really quite different in application due to the duration, tho.

Bye
Thanee
 

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what would be the best way to build a kineticist so i can have a good amount of PP and spells and whatnot for a lvl 1 char.
 


Deetz said:
what would be the best way to build a kineticist so i can have a good amount of PP and spells and whatnot for a lvl 1 char.

Okay,
Int 15 +
Feats: Wild Talent (+2psp) Speed of thought, Psionic Body
Powers: Energy Ray, Inertial Armor, (Far Hand or flavor power of choice)
Psp 5
hp 10 +con mod
Concentration 4rnks
 
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Evilhalfling said:
Okay,
Int 15 +
Feats: Wild Talent (+2psp) Speed of thought, Psionic Body
Powers: Energy Ray, Inertial Armor, (Far Hand or flavor power of choice)
Psp 5
hp 10 +con mod
Concentration 4rnks

Don't you mean Psionic Talent? And shouldn't hp be lower?

Anyhow, I would go take Psionic Talent three times. Hit points would be lower, but my god, the +9 pp would make up for it.
 

I'd say Psionic Body with the Human Feat, then Psionic Talent for a 1st level feat and again for the Psion bonus feat. That's +6 hit points and +5 power points.

Greg
 

would human be overall the best race to be? for my stat points i have two 17's and four 16's. I think im gonna be pretty well balanced so I was just wondering what would be the best way to build a good char. now do i get kineticist spells and any spell that has psion/xxxx type of psion?
 

Deetz said:
would human be overall the best race to be? for my stat points i have two 17's and four 16's. I think im gonna be pretty well balanced so I was just wondering what would be the best way to build a good char. now do i get kineticist spells and any spell that has psion/xxxx type of psion?
There are 8 lists of powers in the XPH: Psion/wilder, Psychic warrior, and one for each type of psion specialist. As a kineticist, you'd be able to pick from the psion/wilder list, and the kineticist list. You can also take the feat Expanded Knowledge which lets you learn one extra power from any list, but it must be at least one level lower than the highest-level power you can normally learn (so if you take the feat at 9th level where you normally can learn 5th level powers, the extra power has to be 4th level or lower).
 

I think the thing is when comparing wiz/sor to a psion you can't just look at the # of 9th level effects a psion will be throwing and compare it to the wiz/sor. The wiz/sor effects thanks to scaling of 7,8,9 will in effect be roughly equivelent to those psion 9th level effects. So the sorcerer will likely be throwing 20 of those level of effects and still have a wide assortment of effects from the lower levels many of which again thanks to scaling will be effective in an encounter.

Also at the lower levels it looks worse for the psion at level 10 for example IIRC a psion with a 18ish in a stat would throw about 10 effects costing 10PP. The wizard can be throwing 3,4,5 levels spells that would have an effect at a similar level and would be throwing 10 of them. The sor would be throwing even more and at these levels level 1 and 2 spells are still potent.

The one area I think they screwed up in balance was the bonus PP for an attribute. They should of just translated bonus spells over to bonus PP. They almost do it at the levels up to the point where the spell level bonus would stop. For example if you got +1 1st,2nd and 3rd level effect. Up to 5th level the PP gained are roughly the same benefit. Unfortunately the PP gain continues past 5th level which it wont for the spells.
 

Particle_Man said:
Don't you mean Psionic Talent? And shouldn't hp be lower?

Anyhow, I would go take Psionic Talent three times. Hit points would be lower, but my god, the +9 pp would make up for it.

Yeah psionic talent not wild
Since all your stats give +3 bonus stick one 17 in int and the rest wherever
Nah I stand by my orginal suggestion in the long run having 5 or 8 psp not so important - the psionic body will just keep on giving
total hp 13 Whee
total psp 5
move 40
gotta have speed *Vrooom*

okay im starting into sleep dep :)
pretty soon I will be sugesting you multi-class as a ninja or pirate
or asking how many psp to dominate a dinosaur
 
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