ph0rk said:
These are still extremely expensive in power points; for example a 5th level psion with an int of 18 (possible w/ most point buy systems) has 35 power points. A 3rd level power costs 5, so yes, they can cast 7 3rd level spells per day.
And that's like the arcane casters alotment of 2nd and 3rd level spells together roughly! If he drops only one of those, he can add 5 1st level powers into the mix. Not so bad, really.
But I'm not saying, that the augmentation isn't costly, it sure is, just that psions still have a very respectable number of castings (well... manifestations), even if they augment all of their powers to the max! And they get better at that with every level (at level 5 they are everything but bad already, at level 20 it's bordering on the insane).
but: thats it. bammo, no more, all gone. An unwise psion can blow that in one combat, or two. It is -very- possible to have 4+ combats per game day; and the psion is pretty worthless in those additional combats, due to the player unwisely burning their points too quickly.
That's no difference with the arcane casters. They work the same.
Yes and no; they are more flexible but with a limit. A sorceror for example will always know more total spells/vs powers by level, ...
*LoL* !?
Maybe those 0th level (and one 2nd level)...
No, psions know more powers of all levels, actually.
And that's not counting, that psions can use almost all their low level powers at higher levels and usually have the equivalent of the higher versions (greater ...) included in their lower level ones.
Psions know equal or more powers of any given level (except 2nd, well and 0th

)... whenever the sorcerer gains a new spell level, the psion will have 4 times as many powers at that level alone (plus all the scaleable ones)!
...and with smart metamagic feat selections, the sorcerors spells can scale much like a psion's powers.
So, the sorcerer - who doesn't get bonus feats - needs feats to keep up with the psions powers? Doesn't that feel... wrong?
Not exactly handy in combat
Ok.
yes, this is a class feature.
Yes, it is. And an advantage as well. A HUGE advantage over the sorcerer even.
Not without a lack of lower level powers; wheras a wizard can learn a great deal of 7-9th level spells with no penalty to their lower level capacity; sorcerors end up with more total spells known, ...
You don't actually want to count those 0th level ones, eh?
Ok, detect magic. That one is fair game.
See above for how wrong this statement is.
and bear in mind psions can's save up their discovered powers until later or replace ones they don't like as a sorceror can. (I believe).
Yeah, the sorcerer can do that, but it's only really useful to do away with powers, that are not useful later on at higher levels. The psion doesn't have to bother with that, since they don't have such powers!
No, they still must make the concentration check to gain focus (yes it is a move action) and this provokes an AOO
Yeah, it's a bit worse, but basically the same. The concentration check is not that hard and the AoO is only a problem in very rare circumstances.
I can't see many psions taking Schism. (especially since they must be telepaths or burn a feat/undergo psychic surgery). The second mind is 6 manifester levels below that of the psion, and so if an 8th level telepath uses schism, it is as if they have a piggyback 2nd level psion (whoopty doo) that can only spend TWO pp per round; not much to worry about at average level 8.
Ever noticed, how Quicken Spell / Quicken Power works?
And, of course, Schism costs 7 pp, and both minds then pull from the same point pool; further diluting the psions long-term effectiveness.
That's the price of speed... but unlike Quicken, the speed up doesn't cost anything (after those initial 7 PP). It pays off really fast!
having to use a feat to get a power you want is still harsh compared to the wizards general flexibility.
Sure is, but wizards cannot cast spontaneously. Forgot?
It's extremely harsh compared to that, if you have to prepare beforehand.
That's also why the sorcerer doesn't get all the goodies, and it's also why the psion should not get them in order to be balanced with the wizard and sorcerer!
Few powers from opposing lists are as drastic a difference as say giving a wizard a cleric or druid spell, for example.
Of course not. But wizards can't get those, so that's a non-issue.
Crunch wise, huh? Things like dispel magic work on psionics, as does Antimagic Field. In a pre-planned encounter, few can topple a wizard. They are the masters of planning ahead.
Again, that's the wizard's advantage, sure. But spontaneous casting (sorcerer) and manifesting (psion) is an incredible advantage, too!
I wouldn't call Psions overpowered simply because they outshine the Sorceror at innate abilities; they did a pretty poor job with the sorceror.
Having played both wizard and sorcerer for quite some time now, I can reassure you, that the sorcerer is absolutely equal to the wizard. Sure, they are a bit "boring" (or rather repetitive in their castings), since they don't get as many goodies and have to stick with a very limited spell selection, but power-wise, they can keep up easily.
There are situations, where the wizard is better (planning ahead with decent information), and others, where the sorcerer shines (unexpected events).
I doubt you have played a sorcerer and a wizard over a long time, really.
The spontaneous casting ability is HUGE (especially the higher the level gets)!
The authors of the PHB know that...
Psions get everything the sorcerer gets (sole exception: wider selection of spells to choose from compared to powers)... many of that is even better (flexibility)... and on top they get other huge advantages.
I really wonder how you can call that balanced, or even unbalanced in favor of the sorcerer.
Bye
Thanee