[XPH] Psion versus Wizard/Sorcerer

I'd be willing to put my 3.0 14th level Wizard against any psion, any day of the week. The 3.5 shift would reduce his power somewhat, but from what I recall, it wouldn't be a significant amount; most of his spells that I looked up were untouched. He was a walking death machine, able to raise most of his defensive spells in a single round with a Quickened spell and a Contingencied spell, and then laying out an entire spectrum of fire, acid, sonic, and electrical damage. Losing Mass Haste would put a dent in the speed at which he could lay out his attack spells, but I can assure you from ample combat experience that his hefty number of offensive spells covered every variety of threats the party ever encountered.

At first brush when 3.0 came out, I wasn't keen on the wizards at all. Why would anyone want to play a class where you're burdened by memorized spells? Ah, but then I actually played one, and found that once I got up in levels, I could memorize so many spells that I had more than enough room for a wide variety of utility spells while still packing in ample raw offense. My wizard envies no one.

To be frank, a point by point analysis between casting classes would be largely futile. My wizard has never once exhausted his compliment of spells in a day. Whenever the party has run through enough things that his spell list has taken a sizable dent, they've gone through enough hitpoints and clerics' heals that they rest out the remainder of the day anyways. Running the math to show that class X can do Y damage if they devote every point/slot to spell Z is all well and good, but meaningless in actual play.

A sorceror could outdamage my wizard. Hands down. I only have a dozen or so attack spells memorized at any given time, so if a sorceror burned all of their slots to cast thirty fireballs, they've outdamaged me. Kudos to them, if there's ever a dungeon where someone needs to toss thirty fireballs, they're clearly on top. And yet, I'm not sitting around gnashing my teeth and pulling my hair out, because there's absolutely no situation that I've ever run across to require that kind of focus on mindless offense. I'm happy with my spells, and am comfortable with the sacrifice of offense that I made to have a versatile number of utility spells always at hand.

A psion could conceivably have a good amount of utility powers available and still be able to toss thirty fireballs, granted. However, the odds of one of them needing to toss thirty fireballs is the same as my needing to do it: nil. In a real-world situation, a psion would be casting attacks and utility powers at a ratio equal to my wizard, and would burn their power points at an amount equal to my burning spell slots, and at the end of the day would be in exactly the same situation as a wizard. So I see no problem whatsoever.

I do, however, feel that sorcerors are too weak at present. They strike me as being pretty clearly inferior to a psion, having the similar strength of flexibility but the crippling weakness of being awful with metamagic; taking away Haste hurt them badly. 3.5 sorcerors need a boost in my opinion. That does not make the psions overpowered, but rather makes the sorcerors underpowered.
 

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the crippling weakness of being awful with metamagic

Little off-topic, but in all my experiences sorcerers are the undisputed kings of metamagic. Casting silent spells from hiding or when silenced, stilled spells when grappled or bound, anything. The fact that they don't have to prepare them that way is what makes them so good. If your wizard prepares everything silent or stilled, he's shooting himself in the foot and reducing his overall power considerably. Add to that the fact that the sorcerer is not locked into his choice of what feat to apply to which spells before he knows when he'll need them. Crippling weakness indeed.
 

Camarath said:
If you count the damage for each of the upto 5 target within 15ft as seperate damage. If one does the same with area spells one would also get very high damage numbers. A similar calculation using a Sorc and Fireball yields 22880d6 damage just using 3rd and up spells with no metamagic augmentation.

I did say, it was a silly example, or not. But even with single target (3d6 x 216) it beats the "400" by +60%.

Bye
Thanee
 

reiella said:
Thanee, metapsionic costs 2pp less not because of the lowered effective caster level... It costs less because of the expenditure of psionic focus. Designer said as much when justifying why Extend Power does not share the same cost benefit.

Uhm? I like my explanation much better, tho, as expending the focus is not much of an issue for metapsionics (it is for Power Penetration, but that is twice as powerful also to compensate).

I'm quickly approaching the belief that a spell-slot spellcaster cannot be fairly compared against a point-based spellcaster.

Because point-based is just plain better? ;)

Metamorphic Transfer reminds me of some Wild Feats to be honest, and also seem like they'd be more useful to a Wilder [with expanded knowledge? gah I dunno now ;P] due to the Charisma stat base.

Yep as a wilder it would be really good. The Wild Feats give one benefit usually, or not? MT gives hundreds of those!

And the feat Thanee is thinking of is "Scribe Tatoo" or Brew Potion :P.

?

Bye
Thanee
 

Kitsune said:
I'd be willing to put my 3.0 14th level Wizard against any psion, any day of the week.

In 3.0 everyone would. :) A lot has changed compared to that.

I do, however, feel that sorcerors are too weak at present. They strike me as being pretty clearly inferior to a psion, having the similar strength of flexibility but the crippling weakness of being awful with metamagic; taking away Haste hurt them badly. 3.5 sorcerors need a boost in my opinion. That does not make the psions overpowered, but rather makes the sorcerors underpowered.

Yeah, that's what I am saying (roughly) as well.
Just that I think the psion is better than the wizard, too, altho - as said before - it's almost impossible to compare spontaneous to prepared casting.

Would you be inclined to look up my re-revised Sorcerer in the house rules section and tell me how you think that one compares to the wizard IYO? Thank you! :)

Bye
Thanee
 

Old Gumphrey said:
Little off-topic, but in all my experiences sorcerers are the undisputed kings of metamagic.

Yeah, sorcerers are much better than wizards in terms of metamagic (thanks to their spontaneous casting). Depending on how you deal with metamagic rods, this is not the case, tho. But that's only a side note.

Psions are way ahead to sorcerers in terms of "metamagic" usage.

Bye
Thanee
 

Thanee said:
Are you speaking of displays here? I don't speak of display. Wizards cannot hide the "displays" of their spells at all (audible, visible). Many spells do not have "displays", tho, which kinda balances this.

I'm speaking of the complete absence of verbal and somatic components!

Which really only makes a difference in a silence field. So YAY psions are better at casting in a silence field.

Energy Substitution in general only applies to "energy" type spells. Of course it's best for the kineticist, but even only one such power grants the complete flexibility (which is huge - it's roughly five powers in one this way - or one power + four feats)!

I'd rather have four feats any day. The arcanist gets multiple energy types across multiple spells. Fireball, Lightning Bolt, Melf's, etc. The psion gets multiple area effects. Both take up the same number of spells/powers. The psion can customize which energy type he uses. I'd rather have four feats. Or at least the ability to manifest an acid effect before 11th level.

Most people I know, that play sorcerers consider this feat
Heighten
highly powerful (for sorcerers only, tho).

A feat which Psions don't get access to at all.

Just meant, that the bonus feat is obviously the substitute for the removed psicrystal ability (which is a feat now). It's surely meant that way (judging from where it originated from), but will work either way, of course.

Which means the wizard is 'ahead' one feat. The Psion doesn't *have* to take Psicrystal Affinity and Imprint Stone, but the Wizard gets the arcane versions for free. In exchange the Psion can take either, but not both. He can also take a different feats. That makes them more customizable but not as powerful.

This is wrong. You need exactly two feats (Expanded Knowledge, Metamorphic Transfer) for this. The cost of two feats is ridiculously low for the abilities gained.

At what levels? Expanded Knowledge at 9 and Metamorphic Transfer at 10? This is why generic examples mean so little. We're talking about a 10th level character. A 10th level summoner can do a lot too but no one's nerfing summoned monsters.


Massive? A list of a few dozen (usually underpowered compared to the level when you get them) creatures, doesn't really compare to the complete range of monsters from all monster books out there. Not even close!

Yes, massive. All kinds of outsiders and elementals. This means arcanists are better at outsider effects. Psions are better at magical beast/abberration effects but by expending a feat or two feats.

And it's quite a difference, if a summoned creature has it, or you have it.

I'd much rather face a psion metamorphasized into a medusa with an AC of 15 (since I can just close my eyes) than a wizard with a summoned fiendish Girallon smiting and rending me while blasting me with magic missiles.

Summoned critters are buffable and - most importantly- represent additional actions. Going out and using a metamporhic transfer ability means putting oneself in harm's way, something no d4 class should do with impunity.

Greg
 

Zhure said:
Which really only makes a difference in a silence field. So YAY psions are better at casting in a silence field.

If that's the only difference for you... I know quite a few more... ;)

I'd rather have four feats any day.

Yeah, everyone would. More choice. But noone gets those feats.
The psion has the abilities mentioned, tho.

The arcanist gets multiple energy types across multiple spells. Fireball, Lightning Bolt, Melf's, etc. The psion gets multiple area effects. Both take up the same number of spells/powers.

Just, that the psion needs maybe 2-3 to cover most relevant aspects and the arcanist two or three times that many (most won't even get that many, of course, and rather leave out some not so important aspects, but still) and then needs to renew them a couple levels later because they are capped.

The psion can customize which energy type he uses. I'd rather have four feats. Or at least the ability to manifest an acid effect before 11th level.

Yeah, I'd also rather have melf's acid arrow instead of energy missile... erm... not! :p

Heighten

A feat which Psions don't get access to at all.

And what does the psion need this feat for!? Most powers have it built-in!!!

And please don't get back to the Globe of Invulnerability now (which certainly isn't a factor at most encounters), yes it doesn't help against those (that's what higher level powers are for), but it does add to the DC, which is the primary advantage of Heighten!

Which means the wizard is 'ahead' one feat. The Psion doesn't *have* to take Psicrystal Affinity and Imprint Stone, but the Wizard gets the arcane versions for free. In exchange the Psion can take either, but not both. He can also take a different feats. That makes them more customizable but not as powerful.

Yep, the wizard has one more feat. The psion has much better choices for his feats, tho (all psionic feats in addition to metapsionics/-magic, which wizards are not very good at using and item creation). Guess that's pretty even in the end between psion and wizard.

At what levels? Expanded Knowledge at 9 and Metamorphic Transfer at 10? This is why generic examples mean so little. We're talking about a 10th level character. A 10th level summoner can do a lot too but no one's nerfing summoned monsters.

How about you make a list... all abilities a 10th level summoner can get and all abilities the MT psion can get... then try to compare, if you have enough paper to write all those abilities down, that is... ;)

Yes, massive. All kinds of outsiders and elementals. This means arcanists are better at outsider effects. Psions are better at magical beast/abberration effects but by expending a feat or two feats.

I take it... you really do not see the difference...

Summoned critters are buffable and - most importantly- represent additional actions. Going out and using a metamporhic transfer ability means putting oneself in harm's way, something no d4 class should do with impunity.

Summoned monsters are good, of course. Psions can create astral constructs. Forgot?

And summoning has one huge drawback (the 1 round casting time). It takes considereable amounts of resources to counteract this, if you don't want to let your spells get ruined.

But ok, if you don't see the difference between the two... it's not like this would be an important item... I do not base my argumentation on single broken abilities. This particular one I just like to point out, as it is so immensely unbalanced.

Just one lil side note... There once was a book called Magic of Faerûn. It had a spell called Fiendform. It allowed to assume the form of a fiend (one you can summon via Summon Monster I-VI) and use the abilities of that fiend.

Now, you obviously say, that this is roughly equal (summoning and having the abilities). In this case, the abilities in question are even completely equal!

Still WotC had to errata that spell, because it was horribly unbalanced!

Why? You could simply summon the fiend and let him do the stuff for you... maybe there's a slight difference?

Bye
Thanee
 

Zhure said:
I'd much rather face a psion metamorphasized into a medusa with an AC of 15 (since I can just close my eyes)

Yeah, seems like a sound tactic when facing a psion capable of doing this... ;)

Bye
Thanee
 

Thanee said:
Psions are way ahead to sorcerers in terms of "metamagic" usage.
Now you're just making stuff up.

Psions get more feats. One of those has to go to Psionic Meditation in order to even begin competing with the sorcerer. Presumably another will go to Expanded Knowledge (metamorphosis) and another to Metamorphic Transfer, since that combo is so powerful it can't be passed up, right? Hey, where did all those bonus feats go?! :)

Sorcerers can stack metamagic effects on the same spell. Psions can't (until Epic levels). Sorcerers don't need to worry about making a skill check in order to keep using metamagic effects throughout an encounter. A Psion needs a +19 Concentration bonus in order to not have to worry about regaining his/her focus each round. While the use of metamagics will restrict a sorcerer to using lower-level spells, those spells are still cast at full effectiveness. A psion using metapsionics is not only restricted to using lower-level powers, but can't augment those powers as far because metapsionic feats contribute towards the power point cap.

So how is the psion so far ahead of the sorcerer in metamagic/metapsionic usage?
 

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