[XPH] Psion versus Wizard/Sorcerer

Doppleganger said:
(Up to 48 quotes now, what's the ENWorld record anyway? :lol: )

Hehe. Sounds like an efficient way to discuss 48 topics at once... :p

I can't wait for Complete Arcane, more new toys to add to the mix for comparison!

Yep, Complete Arcane will hopefully bring the arcane casters (especially the sorcerer) on par... altho, that might have the old argument about spellcasters and non-spellcasters reappear then, because right now I see them as pretty much balanced to each other (except for the usual fighters are better at lower levels, spellcasters at higher levels - not as bad as in 3.0, however). ;)

Bye
Thanee
 
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BTW, about the scaling issues... there are psionic powers that scale with level just like spells do (Dispel Psionics (even if you reduce it to a non-broken version (see re-revised Psion in house rules for an example)) or Metamorphosis for example). These powers usually also have caps and are thus basically equal to the corresponding spells. Also many minor (compared to the actual effect) aspects of a power automatically scale (range, duration, etc).

Bye
Thanee
 
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I think the fact that the argument is nearing 200 posts proves that the psion is balanced, since obviously there are people on both sides who feel very strongly about it. If it were so obviously unbalanced, this thread would have gone something like this:

Thanee: Psions are overpowered!
Everyone Else: Yeah!

...

Thanee: ... want to debate if uncanny dodge works against bluff?
Everyone Else: ... ok

-The Souljourner
 

I'd like to say that the above argument (that a long debates means something is balanced) isn't necessarily true, if the majority of people agree and post once and two people strongly disagree and post 60 times each to each of which gets one reply from a single supporter and you've got 200 posts.

But now to veer back onto topic, I'm inclined to agree the 3.5e Psion looks a bit to good to me, they get quiet a large advantage over the sorceror (more versatile powers, spontaneous quickens, bonus feats, even more versatility in trading spells) (which I feel is the nearest comparison).

I think they may be balanced against a divine caster type, which will basically make them shine compared to an arcane caster since divine casters are usually slightly stronger. Maybe they'd work better compared to something like the Shugenja or one of the other spontaneous divine casters.

I also think you're re-revised psion changes are going a bit to far (last time I read them which was the first time you posted it).
 

Thanee said:
Talking about the sorcerer mainly, as they are easier to compare (spontaneous versus preparation is harder to judge).

Yes, the sorcerer is underpowered by my opinion as well. Saying the psion is more powerful than a sorcerer is like saying a psion is balanced.

Considering, that psions don't really need metapsionics to achieve the same (or similar) results, that's really tough. :)

Please keep in mind, that psions have the effects of all the following metamagic feats built in their powers for free!

Eschew Materials (ok, general ;))
Silent Spell
Still Spell
Heighten Spell
4x Energy Substitution (at least in the energy range of powers)

Eschew Materials is mostly a flavor feat and has little effect except in grapples or odd situations. It's a sub-par feat. When a Psion uses concentration to get the benefits of Silent and Still, they must make a concentration check and the arcanist gets them every time he applies them. A psion will probably have a maxed out concentration, as will most casters, so that's a minor drawback. It does mean however on a failed check the power is wasted and the points get spent anyway.

The energy substitution is 'free' for kineticists but applies to only one or two non-kineticists powers. It also applies to only a handful of energy powers anyway. It's of little use to other psions so I'd say it's unfair to say *all* psions get free Energy Substitution four times. That's like saying a wizard who learns Melf's, Fireball and Lightning Bolt has learned Energy Substitution three times. It's similar but not the same.

The free augmentation isn't nearly as good as Heighten, which pretty much everyone agrees is a relatively poor metamagic feat. A heightened magic missle to 5th level (5d4+5, no save) will bust through a Globe of Invulnerability. An augmented crystal shard augmented to 9d6 (no save, but a touch to hit roll) will bounce right off a Globe or Minor Globe.

Empower and Maximize - two of the probably most powerful metamagic feats are also not that much more effective, than a standard augmented power of the same level (including the metamagic modifier, of course). Yes, damage will be lower a bit, but save DC will be higher instead, which is not too bad.

In many but not all cases.

So, your examples says, that the psion is ahead here, right?
And that does not figure in the much higher save DC of the augmented power compared to a 3rd level spell, or does it?

Actually, the other way. The sorcerer gets more bang for the same 'spell slot.' The psion has more options but has spent as many feats.

You are speaking of the wizard who has spent quite a few feats on metamagic, which the psion has not (see above). The same wizard, that has to decide at the morning, where to apply that metamagic, which the psion does not have to. Right?

Right. The Psion has other feats. Psionic Meditation instead of Empower, etc. My comparison was against a wizard because they get comparable numbers of feats to a psion. The sorcerer is clearly weaker because of this lack.

Yeah, the AoO is a notable disadvantage there, but since they don't need metapsionics, it isn't that important here (more when using Power Penetration, for example).

Yes, Psionic Endowment and Greater Psionic Endowment are critical for punching through spell/power resistance and they require an expended focus. Same for Unconditional Power which Wilders almost *have* to have after about tenth level for when the inevitable wild surge fails. Psions who go the Overchannel + Talented route will need to regain their focus a lot, as will any Psion who does use other metapsionic feats.

Slight nit-pick: Wizard gets Scribe Scroll for free. :)

Slight nit-pick: And they still get a free familiar. The psion has to blow a feat on what could be argued is a weaker version of a familiar that cannot be raised from the dead and takes a specific power from the Shaper list to repair (non-Shapers will have to expend yet another feat). The Wizard spends 100 gp. Not a fair trade-off, 100 gp for a feat.

I actually think this is not very useful, unless it is done in a plethora of very different examples.

I believe that my technique of comparison - comparing the class mechanics, not single examples - is more accurate, really.

I disagree wholly. Citing theoretical examples ignores the opportunity costs to get there. For example, Metamorphic Transfer, while it seems very powerful at first, ignores what it takes to get there. By building a character 'exploiting' Metamorphic Transfer it becomes apparent that entire schools of power get ignored. Only Egoists gain the ability early enough to qualify as 'abusive' by taking it at fifth level.

What does the Egoist give up? All the other discipline powers except maybe 1. He has to take the feat with either his 5th level bonus feat, his 6th level class feat, or his 9th or 10th level feat. If he takes it at 5th or 6th, then he doesn't actually get any benefit from the feat until 7th level when he finally acquires Metamorphasis. How often does a character take a feat that has absolutely no practical benefit for at least one and probably two levels? Almost never.

Meanwhile we build a non-specialist wizard (or at least one who doesn't have conjuration banned). For one of his 7th level powers he takes Summon Monster IV. With the summoned monsters his list of supernatural abilites is massive.

Just from SM4 he gets: Aura of Menace, Magic Circle Against, Aid,
Detect Evil, Continual Flame, Burrow, Fiery Aura, Melt Weapons, See in Darkness, Detect Good, Detect Magic, Suggestion,
Commune, Cone of Fire, and a Varguille's Shriek. This doesn't even include all the goodies from getting lower level meat shields. Almost all these abilites are useable once per round for 7 rounds per casting. All without expending a single feat.

Greg
 

The main drawback I see to Psions is their lack of variety in the powers they get. A wizard can have protective spells, mental domination spells, direct damage spells, movement spells, summon spells, and a variety of utility spells. Psions get inferior versions of most of these, and equivalent versions of a select few (in their discipline).

So, while they get much more flexibility in what powers they use every day, their whole power list is a lot more limited than most Wizard's.

Try making each type of character at levels 5, 10, 15, and I think you'll see what I mean. The wizard has a much wider variety of stuff he can do.. especially if you take into consideration the fact that he can find spellbooks, scrolls, etc, and increase the number of spells in his spellbook.

-The Souljourner
 

The Souljourner said:
The wizard has a much wider variety of stuff he can do.. especially if you take into consideration the fact that he can find spellbooks, scrolls, etc, and increase the number of spells in his spellbook.

Don't forget how relatively easy it is for a wizard to prepare spells from someone else's spellbook (spellcraft dc 15+spell level)

Eventually they don't even need to copy spells to their own book anymore.

(Though they may need a pack animal to carry their library :))
 

Having spent several hours reading this thread I would just like to add the following point from someone who currently plays a 3.0 psion 9th level seer/1st level monk that is about to convert. The new XPH is a vast improvement on 3.0. However, I am still not happy with the conversion. All you seem to be talking about is maximising powers, nothing about character development.
Thanee to me the sorcerer is a much more powerful party member than an XPH psion. As has been previously mentioned most of the psions spells are self.
My current DM plays an 10th level sorcerer in another campaign and is the most powerful party member by miles. He can polymorph the entire party into trolls or what ever. He released a 60hp fireball due to help with a lesser metamagic rod - 180points of damage in 3rounds and only 3 out of his 7 3rd level spells used.
I would like to think that I would be similarly capable. I have calculated I would have 99pp. A few more if I was 10th. To be as effective I would have to use a feat slot and use 14 energy points to achieve similar results. Times that by 3 and 42 points are gone. His wand is usable tomorrow. He has used 3 spells and 40% of my power has gone.I do not know if psions have a similar device but it will only save me 12pp.
Also, Thanee I cannot believe how dismissive you are of the arcane spells that a sorcerer has a choice of, even if it only 3 at 20th. I am so pleased that I now have the choice of Apopsi, etherealness, reality revision and assimilate where I can gain temp hps. The Seer powers costs xp's -1000 plus. Metafaculty and reality revision - fantastic; gates and wishes pale into insignificance beside them. Maybe exps are given away like confeti in your campaigns but exps are not in mine(hence why I am still 10th.) It is far easier to gain money.
At 8th I get to know a fact or spend more xps on matter agitation or bend reality. If I really went for it I could cast Iron body and Shadow body on my self. The 35 8th level spells of course are not that much of an advantage to a sorcerer. The 9 of the psion still make him over the top?
Oh for the versatility of adapting the character to match the needs of the party and the campaign. The psion has those in abundance????
Less than that, I can have the choice of Oak body (this seems similar)sequester or divert teleport - I'm drooling at the thought.

I apologise if I am sounding a little bit cynical but I do not see that at powerful levels the sorcerer is that much disadvantaged, if at all. As a player character he is a much more useful party member, with his movement abilities, his buffing abilities, his offensive abilities and his interesting esoteric spells that get the party through the next stage of their adventure. if you add to that the phenomenal range of spells he can use on a scroll, wands and magical devices. He becomes untouchable. Not as powerful as the wizard but near. I just picture my Seer as a destructive area effect mage or being buffed beyond recognition with massive AC and saving throws and standing in the middle of the opposition casting spells on the defensive or waiting till they get bored trying to hit him and walk off. Thats what most of the general spells at high level provide for. If there is a criticism of the psion it is the powers are too orientated to the self and does not allow for much character development - hence why I went for seer and now find the only discipline spell I would actually use is sensitivity to psychic impressions.

Oh the disillusionment.

One final point - the thread starts with psions vs sorcerers vs wizards. I gather Thanee that psions are not more powerful than wizards as you do not mention them much in your statements after the first page. Maybe they are not that too over the top.
 

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