Thanee
First Post
Zhure said:Yes, it's nice, but clearly not worth four feats as you've been saying.
Me !? You compared it with four feats (which I explained noone gets, so the comparison is pointless), not me.
I think Energy Missile is a strong 2nd level power, but not necessarily stronger than a lot of 2nd level arcane spells. Invisibility, for example, or Melf's is comparable in power if not more powerful.
Erm, you have noticed, that the power can affect five targets at once?
How about one? Just one? I mean the whole "medusa" thing doesn't fly with me. I've already shown how a low-level arcanist can defeat it.
By closing his eyes and becoming incapable to deal with the psion? Yeah, right!

As I said... sound tactic (that wasn't really meant seriously, yaknow

Keep in mind the DCs of the effect will be low, since a Psion tends to have CHA as a dump stat.
Only the ones that do not plan to pick up that feat...

And I'm quite certain, that Str is the number one dump stat for psions, as it is for arcane spellcasters.
This is what I've been talking about when I'm referring to an opportunity cost to get the feat. The Psion needs 1- a Wis 13+, 2- an Int 14+ (to be able to manifest metamorphasis), 3- a Cha 14+ (to make the save DC worthwhile), 4- a feat to know metamorphasis and 5- a feat to know metamorphasis transfer.
Yeah. But that seems reasonable enough to me, not really hard to achieve.
DC = 10+ Cha mod + 1/2 caster level. At best we're looking at around a DC 27 at 20th level. Assuming base CHA 18 and a cloak of charisma +6. Except the cloak won't work while metamorphed, so we're back to DC 24. Not many psions will have a CHA 18.
That seems like a pretty good DC to me, given the fact how low save DCs are in 3.5.
I'd be interested in seeing the spell to help determine why it would be so 'overpowering.' As I mentioned before, I suspect either the duration or the casting time wasn't the same as Summon Monster.
Well, it's just as polymorph but allows you to change into any evil outsider from the summon monster I - V (was VI) list (3.0) for 1min/lvl, and gain all abilities (extraordinary, spell-like, supernatural).
I was just pointing out, that obviously WotC saw the need to nerf this spell, since having the abilities yourself is just plain better than having something summoned, which does, since the spell does grant you the same abilities that summon monster VI would grant (indirectly) as well.
It was just an example to clarify my point, that is exactly that... having an ability is better than having someone have the ability.
Bye
Thanee