SpookyDonkey
First Post
Totally failing to be discouraged by the lack of notice of my Hydralisk stats, I'm starting another project: statistics for the infamous oddities known as the yoshi (from the various Mario games). Incidentally, I'm planning on using "Yoshi's Island" as my primary resource to determine the abilities and behavior of the yoshi in its natural habitat - there's a lot of things in Super Mario World (such as the different-colored baby yoshi that grow into yoshi with special powers) that have not been supported in any subsequent source.
Before I make any stats, though, I want to see what everyone else thinks. I'd love input as to how you guys think I should handle the Yoshi's assorted odd abilities. What follows are my first impressions on how I think the yoshi should probably be approached.
From a biological standpoint, the yoshi seems to me to be clearly a dinosaur: the eggs make it an unlikely mammal, the apparent lack of scales makes a reptile unlikely, and the yoshi's apparently aerodynamic and flight-friendly body make a relationship to birds plausible. So the yoshi strike me as Animals, or possibly Magical Beasts - yoshi have a lot of odd abilities, and at least one of those is probably spell-like. Also, the increased hit dice for Magical Beasts seems more appropriate, since it seems that the only way to kill a yoshi is to drop it into an endless pit.
A tounge-based natural attack with reach, incredible Grapple abilities, and Swallow Whole are obvious choices. The Yoshi is probably Large, although certaintly on the small end of Large. An ability that allows the Yoshi to quickly digest enemies that fail an easy Fortitude save and digest them into eggs seems appropriate, and racial bonuses to thrown weapons seems good too. Big bonuses to Jump, and possibly a Stomp attack, seem appropriate. Several hit dice will be neccesary to establish the needed feats and skills.
What else seems needed?
Before I make any stats, though, I want to see what everyone else thinks. I'd love input as to how you guys think I should handle the Yoshi's assorted odd abilities. What follows are my first impressions on how I think the yoshi should probably be approached.
From a biological standpoint, the yoshi seems to me to be clearly a dinosaur: the eggs make it an unlikely mammal, the apparent lack of scales makes a reptile unlikely, and the yoshi's apparently aerodynamic and flight-friendly body make a relationship to birds plausible. So the yoshi strike me as Animals, or possibly Magical Beasts - yoshi have a lot of odd abilities, and at least one of those is probably spell-like. Also, the increased hit dice for Magical Beasts seems more appropriate, since it seems that the only way to kill a yoshi is to drop it into an endless pit.
A tounge-based natural attack with reach, incredible Grapple abilities, and Swallow Whole are obvious choices. The Yoshi is probably Large, although certaintly on the small end of Large. An ability that allows the Yoshi to quickly digest enemies that fail an easy Fortitude save and digest them into eggs seems appropriate, and racial bonuses to thrown weapons seems good too. Big bonuses to Jump, and possibly a Stomp attack, seem appropriate. Several hit dice will be neccesary to establish the needed feats and skills.
What else seems needed?