You are all GODS!!

Theroc Heliasillyel proposed we give certain mortals the power to summon us in a demiplane that is otherwise inaccessible, so that we may hear their pleas. So no banishments - whatever sanctions will be imposed will be for us to decide. Of course she will chose the one with such power among the Sun Elves, just as the others will choose one out of their own followers.

You should edit your post accordingly (remove the "banish" part, as that's something she'd not agree to)
 

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HM I will re-post my simple design for a follower mechanic tomorrow.. I have to be up WAY earlier tomorrow for work than I normally have to... so for now I will go watch the backs of my eyelids for a short while... I have a nice simple mechanic for it so before you going making any decisions either take a look back a ways at it or wait for me to re-post it.

If you see any other questions that come up just pop them in here and we can all discuss it.. or you can say "hey.. my game... this is how it's gonna be done... get bent :P"
 

OK HM get ready. I trust you will read the whole IC thread? Don't miss the creation of the moon, Glass Eye definitely did a superb job! Now to the tastk(s) at hand:

Yes I saw the moon creation and how it's phases are represented. your right superb.
Need your ruling on followers. My suggestion it's incomplete and hastily written, but rewarding 1000 x some modifier number of followers seems adequate? Anyway if you tell is "I got it covered" that will be enough, although mechanics would be better :-P[/qoute]

Followers will be based on this world alone it is one of the reasons you start at DR0 as transplating and or creating followers takes time. I will wait for rathan's proposal and see if I can incorpate any into my own thoughts. Like spending xp on follower creation kind of like making a magic item. But there will be mechanics so it is fair across the board.

[qoute]
On our weapons - this was/is a can of worms. My problem an subsequent proposed solution and it's detailed explanation.

great weapon concept :) terrible paper work for divine weapons :p

It would work I am sure but since we are playing using deities and demigods and I don't want to go through and change all those weapons we will stick with the 128k gp, which you could use to buy ammuntion instead of the bow. You said the bow is fluff and it could stay that way, spend your money on the amumuntion and later on you could craft/create more as needed. Also I have planned uping the weapons as the Characters advance but only as rewards maybe you help someone who then in turn adds to your weapon.

Need to know how you are planning our advancement in DR, Levels and Ability Scores. One level per month means we will have to play for 40 months to reach the heights of the likes of Correlon Larethian or Mystra or Zeus.

Deities have crazy crazy ability scores = 30-40 in several, with a couple reaching 40 to even 60. How will we get those?

DR will be correlated with the number of followers we have?

See you want me to give away all the fun before we even have the world created?? Let's just say somewhere on your new little world there will be a place similar to the Library of Alexandria- And maybe if you young godlings are lucky you will find it and not only add to your mythos, but spend time reading of great Tomes and Manuals that will add to your divine status.

Ok all the meta-game you get ML no more questions about what I plan plz :p

I don't understand you want to play gods and you want to start out as powerful as Zeus, Odin and all the rest. Then what would you do? My plan was to start small build your own stories and legends so when you do hit that "level" it is ok to sit back and watch the mortals squirm you have done teh impossible ten times over.

Stats don't make the character it is all soul and heart, and luck at Invisible Castle. :lol:

Yes you will have a new spot in your character sheet labeled: NoF (Number of Followers) and you should list your Divine rank somewhere also.

HM
 

Just a side node before ill go to the RP sektion and stir up the pot :) I seems to be good at that

Myth have a valid point about stats at later points, because of the many DSA requiring so high stats, and also the case of a greater god with 7 i wis realy falls throu.

Solution easy: give gods a stat bonus to all stats equal to DR (when i did the math on zeus and friends i found out that was how they were build + mesly 25 points)​
 

It would work I am sure but since we are playing using deities and demigods
Which didn't stop us from using trait points.
I don't want to go through and change all those weapons
Which weapons are you referring to?
to buy ammuntion instead of the bow
Yes but where do i get the bow from? :hmm:
See you want me to give away all the fun before we even have the world created?? Let's just say somewhere on your new little world there will be a place similar to the Library of Alexandria- And maybe if you young godlings are lucky you will find it and not only add to your mythos, but spend time reading of great Tomes and Manuals that will add to your divine status.
Tomes? For Gods? And who put that Library there if we created the world? Certainly not the forger, why would he care, being an Overdeity and all. Plus Heliasillyel is not young - her RP background is that of an old Deity, that sent this aspect of herself to the Mist as a means of expanding her influence and escaping boredom. Her advances in DR will be more like widening the connection between her current self and her Greater Deity self in another Crystal Sphere, than gaining power she has never had before and reinventing the wheel.

I like Sunking's idea based on research of DD, DR to Ability Scores seems OK.

Ok all the meta-game you get ML no more questions about what I plan plz
:) I know how it is and i'm grateful for you guys not asking stuff about VOTD, the only one that knows part of the story in advance is Scott DeWar.

Stats don't make the character it is all soul and heart, and luck at Invisible Castle.
Ah well normally i would agree in full, but for Gods that doesn't seem to be the case. DR16 and up we don't need to roll anymore, save to check Critical Hit threats. Even before that, Gods as per DD have so many bonuses to skill checks and attack rolls, coming form high Ability Scores + Divine Rank + Character Levels that a 1 to 20 becomes much less off the total. For example, if a Deity has an attack bonus of 86, 1d20 is roughly 1/5 off the total result. A mortal that has an attack bonus of 10 - then 1d20 is a full two thirds of the total result.

Plus there are other tings:

Deities of rank 1 or higher do not automatically fail on a natural attack roll of 1.

[sblock=Saving throws]Saving Throws: A deity’s outsider Hit Dice and character level determine its base saving throw bonuses. A deity gets its divine rank as a divine bonus on all saving throws. Deities of rank 1 or higher do not automatically fail on a natural saving throw roll of 1.[/sblock]
Which reminds me, you changed that from a Divine bonus to saving throws to a Luck bonus. Was that intentional?

[sblock=Automatic Actions]Automatic Actions: Deities don’t need to make skill checks as often as mortals do. When performing an action within its portfolio, a deity can perform any action as a free action, as long as the check DC is equal to or less than the number on the table below. The number of free actions a deity can perform each round is also determined by the deity’s divine rank.[/sblock]

I've listed my DR, NOF will come too once we get followers.
 

Back in This Post I suggested my very very simple yet variable based on player actions rolls and what such for followers.... rather than having you click I'll just quote here as well.

Rathan said:
May I suggest you handwave the acquisition of followers in a manner such as this.... granted.. this IS a semi random way of doing it but this way it's fair as everyone has a shot to get different amounts of followers each time we roll for it...

Weekly Roll for Followers: 1d6x(100 or 1000... put a number here you feel is worthy) followers per week...

Each week the DM takes into account what the God or Goddess has done for it's followers or the world itself to appease it's followers.... the DM would then assign bonus (or negative depending on the deities actions mind you) d6's to the initial roll that will also be multiplied by 100 or 1000 or whatever multiplier the DM feels like using... this way some may advance further faster... some may fall behind... it's completely up to the DM to decide based on RP and interaction between the deities and their followers and the world itself....

I don't think I have any other questions myself.... or other comments... I'm sure I will come up with some at some point soonish heh...
 
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Question: How do I determine the die size for Torath's natural attacks if I use trait points to grant them?

Edit: Nevermind, I just use the MM categories... not those listed under half Dragon... doh!

Edit#2: How do I determine the die size and number for a breath weapon?
 
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Wow, Sunking. Your persistence is astounding. The chance for Sirion to make a large impact on the initial creation of our world is rapidly fading. I understand Sirion is lawful. Lawful doesn't mean stubborn to the point of harming yourself, though. Unless, of course, that is the way you want to play it. If you are interested in Ubariya's (lawful) point of view (and why she objects to what you've had Sirion propose) I would be glad to post it.
 

By the way, Glasseye, I can see a note of cooperation between Torath and Ubariya already, just due to their natures. Torath is a God of War, which will definitely give Ubariya a chance to recycle souls. ;)

Not sure if Ubariya would like the frequency during the wars, but Torath isn't a battlecrazed lunatic either, so there'd need to be a cause.
 

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